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Full Version: [Dungeon] Thief Descended - Discussion
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Just for arguements sake. If you could get both a Flare Drall as your lead and a Megalodran as your friend lead, what would some of the possible sub combinations be? I would think Echidna and Siren would both have spots, Echidna for Delay, Siren for RCV, extra Heart maker, and decent damage being that she is water.

So IF this is true what would you bring for the last two sub spots? i have the water golem I could level for extra HP, 50% damage reduction and decent damage again because he is water. would be kinda like RK. Then the last spot I just have no idea.

Both Flare Drall and Megalodran have such shit damage. The resist is obviously good and the extra heart orbs are great, but it's going to be hard to kill anything. No damage multipiers, no gravity users.

I guess I am just trying to find out whats the best team I can field for this thing with who I have in my box.so I can level them up before he shows up. Same as everyone else to though.......
Ardbeg/Bowmore/gravity/Rainbow Keeper are all good candidates
would a light minerva work too? or it has to be a dark minerva
People use dark to go with another dark lead, you could go with light and just pair up with some other leader.
What about a team with resist lead, viper, echidna, Neptune, Hades and 2nd resist partner
Would Siren max skill be an alright sub for an orochi on a Ra team? Dont have an orochi and I'm trying to find a decent blue sub for the mix. Ive got seigfried, lakshmi, and fkk too.

other subs are hades, susano, and echidna
Are you planning on doing lower or upper? Siren would make a decent sub if you don't have Orochi, but for upper you'll probably need to spend at least 1 stone unless you can kill Goemon in 4 turns.

(04-26-2013 07:27 AM)hanhuynguyen Wrote: [ -> ]What about a team with resist lead, viper, echidna, Neptune, Hades and 2nd resist partner

If your helper is a max skilled toy dragon you have a good chance of making out with 0 stone spent.
the only reason dark is used is because because it doesn't require feeding lol. rainbow keeper comes out with 3k hp outright, i only used cdk and hera because i had it, replace with keepers if you don't have them. and that's your hp requirement met, without feeding anything! then use those keepers to evolve your goemon right after Smile

and multi colors of course works, it just takes a lot more effort matching multiple color, as long as you can take a hit and heal up every turn

in fact, your typical mono color team with noel dragon leader will probably get you through without much trouble. since 2x hp 2x rcv is like a multicolor resists for your mono team and rolling 2 noel leader is almost certain to be safe
(04-26-2013 07:29 PM)deneb Wrote: [ -> ]the only reason dark is used is because because it doesn't require feeding lol. rainbow keeper comes out with 3k hp outright, i only used cdk and hera because i had it, replace with keepers if you don't have them. and that's your hp requirement met, without feeding anything! then use those keepers to evolve your goemon right after Smile

and multi colors of course works, it just takes a lot more effort matching multiple color, as long as you can take a hit and heal up every turn

in fact, your typical mono color team with noel dragon leader will probably get you through without much trouble. since 2x hp 2x rcv is like a multicolor resists for your mono team and rolling 2 noel leader is almost certain to be safe

Apperantly a water team will get bound during your run so it will probably cost you one stone and if goemon binds both Noel's then that's two. Red or green may yeild a 0stone clear however.
Ok so I have a few options available I think. I have a fairly standard water team with a lakshmi (evolved lv 30) lead, Fenrir (stage 2 max lv), Siegfried (stage 2 lv 50) , Siren TE (lv 30), Bowmore (lv 20ish) that all could still be leveled up more but are at passable levels, I have a max level of stage 2 water toy dragon (need tuesday to come before Goemon for keeper to evolve), Parvati and Green noel (only ADK for orb change) for a potential grass team, and a Ra that's very low level. Any suggestions on what I should use to beat the dungeon?
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