NON-IAP APPROACH TO PUZZLE AND DRAGONS THREAD DIRECTORY INTRODUCTION (this post) Why non-IAP Available Magic Stones Drawbacks of Non-IAP Risk vs. reward USING MAGIC STONES Guaranteed drops Increase monster boxes Stamina refresh Increase number of friends Rare Egg Machine DUNGEON PRIORITY Rank Up EXP Power-Up Fusion EXP Evo Fusion Skill Ups STARTING ROLL Archangel Lucifer Horus DUNGEON STRATEGY CONCLUSION REFERENCES INTRODUCTION Welcome to this analysis thread of the Non-IAP (In App Purchase) approach to playing Puzzle and Dragons. This is a thread where players share their strategies on how they maximize their PAD adventures without spending money. There are a number of very well-written guides here on Puzzle and Dragons Forum that have discussed many of the topics covered in this thread. While these existing guides cover a wide range of concepts such as leveling up monsters and team building, none of these guides analyze the decisions that players make daily from a non-IAP angle. This is not intended to be a beginner guide. Though it is certainly useful to consider various trade-offs of each decision, a beginner who is still trying out the game may not be invested enough to bear with the grind to play the game efficiently. Hopefully the ideas in this thread would become useful once a player is past the exploratory stages and is seriously thinking about the consequences of each decision that is made. 1. Why Non-IAP First, why do some players choose not to make In App Purchases? Some players may be trying the game out for the first time, not knowing if this is a game that he is willing to invest in. Some players simply may not have the financial capability or budget to pay for games such as really young children. Some players might have an addictive personality, knowing that once that the payment line is crossed, it’s a very slippery slope towards spending uncontrollably. And lastly, there are some players that just like a crazy challenge. For whatever the reason, choosing whether or not to spend money for magic stones is a personal choice for everyone. That’s decision is for each of us to make on our own. 2. Available Magic Stones Magic stones are the currency of the Puzzle and Dragons realm. GungHo gives out magic stones at various points in the game or players can make purchases to buy additional stones. Stones can be used to continue in a dungeon if defeated, increase monster box capacity, increase number of friends, refresh a player’s stamina, or take a roll on the Rare Egg Machine (REM). Players are given a magic stone for each dungeon that they complete. Currently, there are: 37 Normal Dungeons 50 Special Dungeons (with new ones released from time to time) 20 Technical / Conditional Dungeons GungHo also gives out bonus magic stones for total days logged in for the account: 10 days = 3 stones 30 days = 5 stones 60 days = 5 stones 100 days = 10 stones 150 days = 5 stones 200 days = 10 stones 250 days = 5 stones 300 days = 10 stones 350 days = 5 stones 400 days = 10 stones GungHo also holds special events from time to time. A free magic stone may be given out each day during some of these events. Since the release of version 5.0 in the middle of March 2013, GungHo has been holding week-long events approximately every other week. These events have generally lasted from Friday to the next Friday, resulting in 8 free magic stones every 14 days. 3. Drawbacks of Non-IAP By definition, non-IAP players choose not to buy magic stones for one reason or another. This choice creates an artificial limit on the number of stones available to a non-IAP player. Due to the limited supply of magic stones, non-IAP players may not have the ability to roll many times on the REM to obtain those highly coveted REM-only monsters. The limited supply of magic stones also hinders the use of stones for stamina refreshes, leading to a slower progress in leveling up their monsters.This slower progress in the game is a disadvantage that non-IAP players will have to endure due to their choice. At its core, the non-IAP approach is a test of patience and resilience. Spending money to purchase magic stone is a short cut to obtaining items that are otherwise obtainable with a much larger investment in time. 4. Risk Vs. Reward Due to the limited supply of magic stones available to a non-IAP player, each action that is done by a non-IAP player should be planned with following ideas in mind: Be defensive To prevent waste of stamina, non-IAP players should be defensive (preventing a negative) in their choices. They need to be careful in the dungeons that they enter, setting up a team that has a high probability of clearing the dungeon. While inside a dungeon, players need to make safe choices to ensure they stay alive instead of being greedy in hoarding active skills. Choices are made to prevent dying instead of going for the big win since the loss of stamina is a critical setback for non-IAP players. Ensure everything results in some positive gains and useful RIGHT NOW While planning the use of stamina or magic stones, non-IAP players need to ensure that all actions will lead to some utility RIGHT NOW. Choosing to run dungeons that may one day be useful or spending stones for gods that do not help the current team composition is a waste. The wasted stamina or stone could have been used in other ways to help the team and thus wasteful spending becomes an opportunity cost that hinders advancing the team in a different avenue.