Plotting out a potential team (a.k.a. trying to figure out what to angle for in the future)... *Sumire Sitri Awoken Isis (assist: Thumbelina) Andromeda ??? *Sumire The ??? is to be filled by someone who can enhance water orbs (for use after an orb change situation where there still aren't any enhanced water orbs). The problem is finding one with good awoken skills. For the record, the creatures that CAN enhance water orbs are Kraken, Aldebaran, Wa/D Odin, Hera-Is, Lakshmi's non-Awoken forms, Wadatsumi, Ars Paulina, and Undine. (Remember that only Kraken, Odin, Lakshmi, and Undine can be assists.) Looking at the five characters I've decided upon, what we DO have for awakenings are: --Skillbind resist*6 --Time extend*7 --Skill boost*5 --Enhanced water orbs*13 --Enhanced heal orbs*2 --Unbindability (Isis 100%) --Water row enhance*4 --Bind recovery*1 (Andromeda) --Two-prong*1 (Andromeda) So now we just have to figure out what, if anything, needs amplification.