I'm going to try and work on this as I can for the next few days but with the impending release of A Cao I feel like we need a place to discuss team building and strategy. Give me some time as I adjust the formatting and try to make it pretty. I will give credit to anyone whose ideas I steal to format. Credit goes to @Flaycrow for most of my guide pilferage and his work on the Cecil guide. Introduction: is the Fire God from the 3 Kingdoms pantheon. From Wikipedia: Cao Cao ([tsʰǎu̯ tsʰáu̯]; Chinese: 曹操; 155 – 15 March 220), courtesy name Mengde, was a Chinese warlord and the penultimate Chancellor of the Eastern Han dynasty who rose to great power in the final years of the dynasty. As one of the central figures of the Three Kingdoms period, he laid the foundations for what was to become the state of Cao Wei and was posthumously honoured as "Emperor Wu of Wei". Although he is often portrayed as a cruel and merciless tyrant in subsequent literature, Cao Cao has also been praised as a brilliant ruler and military genius who treated his subordinates like his family. During the fall of the Eastern Han dynasty, Cao Cao was able to secure the most populated and prosperous cities of the central plains and northern China. Cao had much success as the Han chancellor, but his handling of the Han emperor Liu Xie was heavily criticized and resulted in a continued and then escalated civil war. Opposition directly gathered around warlords Liu Bei and Sun Quan, whom Cao was unable to quell. Cao was also skilled in poetry and martial arts and wrote many war journals. Active Skill: Awoken Cao Cao's active improves upon his original active by also including poisons in the change. He now offers a 1 turn delay along with a & > change. He combos well with something like Urd or Mori to create either a 2/3 Fire/Hearts or full fire board. Also fixes Beelzebub full poison boards. Currently, like many Awoken evos, he can only be skilled up via flampy and will need 4 of them to be max skilled. Awakenings: x2 2 Fire Rows means he's contributing 20% extra damage on each fire row by himself. Paired with another A Cao he's at 40% x2 2 awakenings gives you 1.12 extra damage on fire combos with enhanced orbs (math check please) and also gives you a 40% chance that orbs that fall from the sky are enhanced. When paired with another A Cao, you only need one more to ensure that all naturally occuring orbs are enhanced. Makes team building less restricted as you are at 40% just from the leads (assuming pairing with another A Cao). to help bring those actives up faster, a necessary part of team building as we'll see later means that you are unbindable, so leader binds be damned, A Cao doesn't have to worry about those. This also means that you'll be able to access your RCV bonus on AS use no matter what.