How long is God of War Ragnarok? – (Image credit: Sony) God of War Ragnarok’s length will vary from player to player and completely depends on how much you want to do. The open nature of the story, levels and activities mean it varies wildly depending on what you want to do. We’ve broken it down as follows depending on how much you could take on:
- If you power through just the main story, God of War Ragnarok will take 25-30 hours
- Completing the main story while dabbling in some Favors and more along the way takes about 30-35 hours
- 100% completion runs will take around 55-60 hours+
Ragnarok is a pretty broad game, hence the range of completion times. Anyone who just follows the story alone is arguably going to experience less than half of what the game has to offer. If you’re going to try and open all of the God of War Ragnarok Nornir Chests or find the set of God of War Ragnarok Ravens for example, expect to be playing a while.
It’s also true to say that much of the game opens up post-story. Without spoiling, not only is the game still playable after the God of War Ragnarok ending, but there’s a wealth of new content, areas, side quests and challenges for players to engage with. Much of the 30 or so hours that add to the content after the story will very much be accessible then – after the story.
Get the best gaming deals, reviews, product advice, competitions, unmissable gaming news and more! Joel Franey is a writer, journalist, podcaster and raconteur with a Masters from Sussex University, none of which has actually equipped him for anything in real life.
- As a result he chooses to spend most of his time playing video games, reading old books and ingesting chemically-risky levels of caffeine.
- He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe.
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Will God of War Ragnarok finish the story?
God Of War Ragnarok’s Ending, And The Future Of The Franchise God of War Ragnarok Sony Alright, I’ve waited long enough. It’s time to talk about the ending of, and what it means for the future of the franchise. Obviously, this is going to be a spoiler-heavy discussion, so you should turn back now if you haven’t finished the game, though really, you should not have clicked on this article in the first place.
Ready? Okay. The ending of God of War Ragnarok concludes the end of the Norse saga in that yes, Ragnarok does in fact come, Asgard is destroyed and characters like Odin and Thor are dead, albeit not butchered by Kratos like the Greek pantheon were. Thor is killed by Odin for disobeying his orders. Odin’s soul is trapped by Kratos, Freya and Atreus in a frenetic final battle, but ultimately destroyed by Sindri, taking revenge for the death of Brok when Odin was posing as Tyr.
From here, Atreus tells Kratos that he needs to go on a giant-finding quest all by himself, and that leaves Kratos to travel with Freya and Mimir in the post-game section. There are minor plot developments that happen here, wrapping up some lose ends.
- You can find Thrud picking up the hammer of Thor, and jetting off into the sky to start wielding it herself.
- You will locate the real Tyr in an icy prison.
- You’ll fight and kill a new Valkyrie queen.
- There’s a funeral for Brok, which is the mission that triggers the full end credits of the game.
- Atreus SSM But what the ending of the game does not do is definitively tell us where Kratos is going next after the Norse duology.
The only indication of the future we get out of the entire ending is Kratos discovering a giant prophecy that shows him being worshipped as a god, tying into an earlier conversation he had with Odin about whether, as a god, anyone had actually ever worshipped him, actually loved him.
The answer is no, of course, given that Kratos’ time spent as the God of War was just murdering his way through every god and titan in Greece and Olympus. What’s not clear is what exactly this means. Is Kratos meant to take Odin’s place as the main god of the Norse realm? Or is the giant prophecy showing some vision where he’s meant to be worshipped somewhere else? There is a general “Assassin’s Creed” style idea that Kratos will now start hopping around different pantheons of gods, with perhaps ancient Egypt being the next logical choice for him to land.
Though I do wonder if there could be some sort of story in trying to rebuild what he helped destroy in his own, home realm. Restoring Olympus somehow. And maybe not all Norse characters need to be left behind. Ragnarok SSM What’s the least clear to me is what’s going to happen with Atreus/Loki, who if I didn’t know any better, would seem to be heading out to his own spin-off game or DLC.
But I don’t think that’s happening, and while I would expect Atreus to return in whatever next God of War game exists, my guess it would be a fully grown, god version, and he’d no longer function as Kratos’ little arrow buddy. It is clear there is really nothing left to extract from the Norse storyline after Ragnarok.
Perhaps the restoration of the giants, but that’s it. It does seem like Kratos will need to move on, and given how massively well this game has performed, you can bet that no, this is certainly not the end for the character, even if it may not be the worst ending point for his arc.
- Still, there are not any specific cliffhangers to tell use where to go next, only the general knowledge that other realms exist he can leap to.
- Egypt seems a little too obvious, and we’ll have to wait and see if Sony Santa Monica will surprise us from here.
- But don’t expect anything official for a long while.
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Will Kratos have more weapons in Ragnarok?
In God of War Ragnarok, Kratos ‘ trusted weapons like The Leviathan Axe, Blades of Chaos, and the Guardian Shield will return; there are also new weapons coming in this game which will cover down below as well. On this page, you’ll find a list of all the weapons in God of War Ragnarok, and once the game releases, we will also include some handy tips on how to use them.
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Does Kratos get stronger in Ragnarok?
With each new entry in the God of War series, it seems more and more evident that no deity can stand in Kratos’ path. From the Greek gods to the Norse ones, the God of War has proved his mythical superiority against all kinds of divine foes. That said, there’s a clear divide between the Kratos that fought against the Greek pantheon and the one who now faces Ragnarok.
- In the latest entry in Santa Monica Studios ‘ epic saga, God of War Ragnarok, Kratos seems weaker than he used to be.
- Not only is the Ghost of Sparta a bit easier to pummel this time around, but it seems like the other gods are having a much easier time standing up to him than their Greek counterparts.
RELATED: Superman vs Kratos: Does The God of War Stand A Chance? Since the 2018 revival, it’s clear that this is a very different Kratos from the one we remember from games like God of War III, The matter of Kratos’ waning power is not merely a fan theory or some sort of speculation: it’s one of the core aspects of God of War 2018’s plot.
Following the defeat of Zeus and his cohorts, Kratos’ quest for revenge was finally complete, and his desire for battle was gone with it. It was time for the God of War to embark on yet another adventure: trying to live like a “normal” human — not something that one can do that easily after decimating an entire pantheon.
By the time we see Kratos in the series reboot, the man who once fought against gods and monsters on a daily basis was more of a nomad than a warrior. Fatherhood and losing a second wife have also taken a toll on Kratos, limiting his once-legendary strength to a fraction of its potential. Some minor spoilers ahead for God of War Ragnarok : the story takes place years after the events of the previous game. By then, Kratos has been fighting even less than before, pretty much dedicating his life to Atreus and surviving the Fimbulwinter — the eternal winter that precedes Ragnarok.
The harsh winter and the lack of real motivation for combat might be some of the reasons why this new Kratos feels a bit less powerful than the one from the Greek days — even if he’s still more than capable of beating the daylights out of a god or two. From a game design perspective, there’s also another pivotal reason why Kratos has to feel weaker in this entry, and that’s because Ragnarok isn’t just another Kratos story — Atreus is much more central to the plot than the God of War this time around.
This is also the first time that players will get to play as Kratos’ son, and the developers had to make sure that the experience felt almost equal. In many aspects, Atreus feels even stronger than Kratos, but that might have been done on purpose to make players feel more at ease in the Atreus sequences.
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Who is the hardest boss in Gow Ragnarok?
GNA – GNA has arguably the most challenging fight out of God Of War Ragnarok’s hardest bosses, giving even the most seasoned veterans trouble. Despite having maxed-out stats and gear, most players will still have trouble beating GNA, who is deemed the Valkyrie Queen, GNA The time given to players to dodge GNA’s attacks is incredibly short, and even one hit diminishes Kratos’s health. Her attacks include large AOE attacks, long-range arrows, and wide-wing attacks ending with a close strike. GNA’s moveset is one of the hardest to memorize, and players will have trouble predicting what she does next.
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What level should I play God of War Ragnarok?
Which is the Best Difficulty to Select in God of War Ragnarok? – Image: Push Square God of War Ragnarok has five difficulty settings to select from. While you’ll be prompted to select one of these upon starting a new game, you can change your difficulty setting at any time by selecting Settings > Gameplay from the in-game pause menu. Please note that difficulty does not impede your ability to earn Trophies, and you can earn the Platinum Trophy on the lowest difficulty setting. Refer to our God of War Ragnarok Trophy guide for more information. The following difficulty options are available in God of War Ragnarok:
- Give Me Story : For those who want an experience with the least focus on combat.
- Give Me Grace : For players who want story focused gameplay with some focus on combat.
- Balance : Equally focused on combat and gameplay.
- No Mercy : For those who want more demanding combat.
- God of War : For those who want the game as difficulty as possible. God of War mode can only be selected when starting a new game at the start menu.
The best difficulty to select, for most players, will be Balance, This difficulty provides a moderate challenge, where you’ll need to take time to learn the combat and think about the gear you’re using, without impeding the pace of the overall story.
If you’d like to focus purely on the plot, without worrying too much about defensive manoeuvres like parrying, then Give Me Story or Give Me Grace are fairly straightforward and should be manageable for most players. If you’re looking for a challenge and want to test yourself, we’d recommend No Mercy or God of War, although do keep in mind that unlike the other options you’ll need to select the latter option when creating a new game.
Here, you’ll have to think carefully about the gear you’re using in order to complete the campaign, and will also need to consider how status effects aid and impede you in combat. Remember, if you’re finding the game too hard or easy, you can always change at any time to find an experience that better meets your needs, with the exception of the God of War option.
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Is Kratos fully a god?
This article is about the video game character. For the mythical figure, see Kratos (mythology) and Fárbauti,
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Kratos with the Leviathan Axe as he primarily appears in the Norse era of the series. | |
First appearance | God of War (2005) |
Created by | David Jaffe |
Based on | Fárbauti of Norse mythology ( 2018–present ) |
Designed by | Charlie Wen |
Voiced by |
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In-universe information | |
Species | Demigod |
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Children |
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Origin | Sparta, Greece |
Nationality | Greek |
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Kratos ( Ancient Greek : Κράτος lit. ” strength “; Old Norse : Fárbauti lit. ” cruel striker “) is a fictional character and the protagonist of Santa Monica Studio ‘s God of War series, based on Greek mythology and, later, Norse mythology, He first appeared in the 2005 video game God of War, which led to the development of eight additional titles featuring the character as the protagonist.
- Ratos also appears as the protagonist of the 2010 and 2018 comic series, as well as three novels that retell the events of three of the games.
- The character was voiced by Terrence C.
- Carson from 2005 to 2013, with Christopher Judge taking over the role in 2018’s continuation, also titled God of War,
Antony Del Rio voiced the character as a child in God of War: Ghost of Sparta, Throughout the Greek era of the series, Kratos is portrayed as a Spartan warrior, who becomes known as the “Ghost of Sparta” after accidentally killing his family due to the trickery of his former mentor Ares, the God of War,
He later avenges the deaths of his family and becomes the new “God of War” after killing Ares. Kratos is eventually revealed to be a demigod and the son of Zeus, who later betrays him. Kratos embarks on several adventures in attempts to avert disaster or to change his fate. He is usually portrayed as being oblivious to all else and is stoic, bloodthirsty, and arrogant in nature, often engaging in morally ambiguous activities and performing acts of extreme violence.
However, he frequently questions himself, undergoes bouts of severe guilt and self-hate, even attempting suicide several times, and is generally portrayed as a tragic figure. Vengeance is a central theme of the Greek era, and installments focus on Kratos’ origins and his relationships with his family and the Olympian gods,
In the Norse era of the series, Kratos finds himself controlling his rage and learning how to truly be a father and mentor to his son, Atreus, helping him come to terms with his divinity. Along their journey, they combat monsters and gods of the Norse realm, of whom they make enemies, which inevitably leads to the catastrophic battle of Ragnarök,
How Long is God of War Ragnarok?
The God of War franchise is a flagship title for the PlayStation brand and Kratos is one of its most popular characters. The character has been well received by critics and has become a video game icon, a relative newcomer among more established franchise characters, such as Mario, Link, Sonic the Hedgehog, Lara Croft and Crash Bandicoot,
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Will Dawn of Ragnarok be the last expansion?
Assassin’s Creed: Valhalla’s final downloadable content offers plenty. But it’s sad to see the game abandon its core elements of stealth and storytelling – LAST PUBLISHED 30.03.2022 | 11:00 AM IST The Assassin’s Creed (AC) series, at this point, is like an aircraft’s autopilot.
Ubisoft can keep launching them, and barring very serious mistakes, the French video game company will keep making its money. But with the third DLC (downloadable content) for Assassin’s Creed: Valhalla, it seems clear that the company cares only about quantity now. Which is painful for AC fans like me, who have bought every game and DLC this series has ever had.
At this point, I’ve spent 162 hours and 16 minutes on this game, and this is the fourth review I’m writing about it. Dawn of Ragnarok is the third and final DLC (downloadable content) title for Valhalla, and I could sum up its review with everything I’ve said for the last three — great visuals, lots to do, but a disappointing story.
Let’s start with the good things To be sure, it’s not that Dawn of Ragnarok has absolutely nothing new. Where Seige of Paris and Wrath of Druids (the previous two DLCs) were more of the same, the landscape in this game feels different often, and is almost as vast as the original England map in the main game, if not just as large.
Also read: Assassin’s Creed: Valhalla-Wrath Of The Druids is more of the same More importantly, it has new powers that a player can use. Instead of parkouring up to a viewpoint, I often choose to save some time and fly. In addition, I can raise the dead to fight alongside me, walk on lava, freeze enemies and assassinate people by inexplicably teleporting behind them. Viewpoints are those famous Assassin’s Creed locations from which the character inexplicably takes a leap into a haystack and lives. Assassin’s Creed has always been about the hidden blade on your arm, which the protagonist pulls out when you least expect it, to kill his or her enemies.
- This time, however, you get a second weapon on your other arm, called the “Hugr Rip”, which gives you all those powers I just mentioned.
- Unlocking them and using them judiciously is a new experience, and the five new powers you get don’t get old as fast as you would imagine.
- But the new experiences end here.
The other good thing about Dawn of Ragnarok is that you have a whole new, mesmerising scenario to look at. I’ve always changed my laptop and phone’s wallpapers with screenshots I took while playing the game. If there’s one game in the last two years that was made explicitly for 4K HDR resolutions that new generation gaming consoles support, it’s this one.
- That said, I was disappointed with the depiction of the fire giants and Surtr.
- In older consoles, like the Xbox One X, the fire and lava often overshadows the actual details in these characters.
- What’s not so good? Would you be disappointed if you spent a 100-odd hours on any activity and didn’t get a fulfilling ending? That’s exactly the case with Valhalla and its various DLCs.
But while the base game, Wrath of Druids and Seige of Paris had generally boring stories with abrupt endings, Dawn of Ragnarok suffers from a poor conclusion. For fans of Assassin’s Creed ‘s rich lore, Dawn of Ragnarok should have brought answers, or at the very least some interesting questions. If there’s one game in the last two years that was made explicitly for 4K HDR resolutions that new generation gaming consoles support, it’s this one. Assassin’s Creed has presented gods of our various mythologies as an extinct class of superhumans, who actually created humans.
It has repeatedly hinted that these superhumans were just as fallible as we, the humans, are. In Dawn of Ragnarok, it brings this concept home through Odin and gets one step closer to how they perished because of their own mistakes. However, when Dawn of Ragnarok ends you’re sort of left asking – was that it? Did the story really just end there? The credits roll, your character says a line and you have a glimmer of hope that there’s more.
And then the game disappoints you once again, as you ask yourself the same question. After spending 162 plus hours in the game, such repeated disappointments have left me with a sour taste in my mouth, despite everything that is good about it. Should you buy it? If you’re an Assassin’s Creed fan like myself, you have probably already bought this DLC, which you can get from the Xbox and PlayStation stores.
- If you’re a fan of the lore, you should still buy it despite the bland story.
- It seems to at least set us up for future Assassin’s Creed titles that will be fully based on the Isu, which is an enticing proposition for us fans.
- Having said that, it’s tough to see the game abandon its core elements of stealth and storytelling.
Valhalla isn’t the first game to ditch stealth for hack and slash type fighting, and it probably won’t be the last. But if Ubisoft wants gamers to continue investing in this game, the company has to focus more on the stories rather than simply adding more content that will bloat up the game.
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Does the world end after Ragnarok?
What happens during Ragnarök? In Scandinavian mythology, Ragnarök is a series of events and catastrophes that will ultimately lead to the end of the world. Ragnarök culminates in a final battle between the gods and the demons and giants, ending in the death of the gods.
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Is there going to be another game after God of War Ragnarok?
God of War Ragnarök is getting New Game Plus in 2023 – Meristation USA In the same way that Photo Mode wasn’t released until after the game launched, Santa Monica Studio is still working on new features for God of War Ragnarök, the direct sequel to their 2018 hit game.
- Through social media, the studio confirmed the arrival of a long awaited feature, which the fans have been asking for non-stop: New Game Plus.
- From what they’ve said, it seems like the new mode is being released in 2023.
- We know many of you have been asking, so we’re happy to confirm that New Game Plus will be coming to God of War in Spring 2023! We’ll share more details once we get closer to the release!”, they said on Twitter.
Kratos and Atreus embark on another adventure full of dangers and hideous creatures. Father and son make their way through fantastic nordic realms to complete their objectives and untangle a web of mysteries left behind by their family, and some that are still to be found.
We know many of you have been asking, so we’re happy to confirm that New Game Plus will be coming to in Spring 2023! We’ll share more details once we get closer to the release! 🐻 🐺
— Santa Monica Studio – God of War Ragnarök (@SonySantaMonica)
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Will God of War Ragnarok be a trilogy?
With God of War Ragnarok on the horizon, story developers reveal that the Norse Saga could in fact have been a trilogy of games. Developers of the God of War Norse Saga for a time considered making the storyline a trilogy of games. Instead, fans got the God of War they know today, a two-game arc, but the decision did not come without its complications for the team. Starting on the PS2 in 2005, the series mostly stuck to Sony platforms, aside from some PC ports and one bizarre foray into mobile phones with 2007’s God of War: Betrayal,
The 2018 reboot/sequel, simply titled God of War, took the violent and shallow main character, Kratos, from one of the most chaotic characters in gaming history to a struggling single dad. The anti-hero has gone through quite an evolution and many questions remain to be answered regarding he, his son, and the mythological Norse world they’re embroiled in.
In a recent behind-the-scenes video, it was revealed that the appropriate length for Kratos’ Norse Saga was a hotly debated subject among developers. According to lead writer Rich Gaubery, the team recognized that whether the series wrapped up in 2 or 3 games, there would be positive and negative consequences both ways.
- Ultimately, they looked to Santa Monica Creative director Cory Barlog for advice.
- Barlog decided that wrapping up the extensive God of War saga in two games was the best option.
- Previously, the creative director had stated that he didn’t want players to have to wait 15 years for the conclusion of the story, citing the games’ lengthy production times.
Senior producer Ariel Angelotti discussed the inherent difficulty of taking a story-rich game and opting to conclude it with just one sequel instead of two. They needed to find a way to satisfyingly wrap up all the loose threads while doing justice to the preceding games, and do it all in one offering.
The result is a game that the developers say covers a lot of content, while still managing to provide satisfying closure on the many storylines and characters. In a media era rife with trilogies, be they film or video game, it’s refreshing that a leading franchise like God of War chose to forego the trend.
Discussing the 2018 God of War ‘s production, Barlog mentioned that he, and much of the team who worked on Kratos’ original games, had now grown and matured, and that was reflected in the more mature story of the new game. Part of adult life is that most people have less time to play games, and the choice to make the hotly anticipated God of War Ragnaro k the final game in the saga lines up nicely with the lives of the adult gamers they’re appealing to.
Some consider 2018 one of the best years in gaming, and God of War stood out even among that illustrious crowd. There’s no doubt that God of War Ragnarok has a high bar to meet, but there’s equally little doubt about the passion and talent that went into its production. Fans will soon be able to see for themselves how the final chapter of Kratos’ epic story unfolds.
God of War Ragnarok is available November 9 on PS4 and PS5. MORE: God of War Ragnarok: Can Atreus Fill Kratos’ Shoes? Source: Video Games Chronicle
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