How To Find Christine In Gta 5?

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How To Find Christine In Gta 5
Christine ’58 Plymouth Christine By JDeez_Nutz 1958 Plymouth from the movie ‘Christine’. v1 – Custom handling – Custom model – HQ textures – Collisions – Able to change body paint ( Grace Red for movie colour) ATM windows do not break and also the vehicle cannot be destroyed, will update at a later date – also since uploading i’ve noticed a bit of red on some chrome.
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How do you get Christine to spawn in GTA V?

When and where does the GTA Online Phantom Car appear – How To Find Christine In Gta 5 (Image credit: Rockstar Games) The GTA Online Phantom Car can appear at random anywhere on the map, however there are a few requirements you need to meet first to have a chance of encountering it. These are as follows:

  • You need to be in Free Roam mode and not inside a building.
  • You have to be in the session for at least 16 minutes, i.e.8 in-game hours.
  • You must have at least two players in your session, so solo play is out.
  • You can be on foot or in a standard vehicle, but no weaponized vehicles, helicopters etc.
  • The in-game time must be between 9pm and 5am.

If all of those points have been met, then the GTA Online Phantom Car may spawn near you at some point – it looks like the Declasse Tornado Custom pictured above, and although it doesn’t appear on the minimap you will hear an ominous revving sound when it shows up.

If you’re driving a vehicle at the time then the killer car will simply stalk your movements, and will eventually go away if you continue driving around without engaging it. However, if you exit your car or were already on foot then the GTA Online Phantom Car enters full Christine mode, bursting into flames with blood-red headlights and a single goal of running you down.

It soaks up a lot of damage before it’s destroyed, so either find a good vantage point or keep moving sideways to avoid its turning circle. You can also jump into another vehicle at any point and the flames will extinguish, returning the GTA Online Phantom Car to stalking mode once again and buying you some breathing space.

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What time does the Christine car spawn in GTA?

Description – Appearing as a special variant of the Tornado Custom, the Phantom Car comes in a Garnet Red paintjob with a Graphite roof, OG Hunnet wheels with whitewall tires, and a license plate that reads “EAB 211”. It also has custom flame sounds and effects, with a unique detuned horn,

It will be driven by an invisible NPC to give the appearance it is driving on its own. The Phantom Car will spawn in any free roam session with a minimum of two players, and when at least 16 minutes has passed since the player joined. Once these criteria are met, the Phantom Car will spawn between 9pm and 5am, and choose one of the players as an attack target when they’re on foot or in normal vehicles (planes, boats, weaponized vehicles and special vehicles are not allowed).

When a target player is inside a vehicle, the Phantom Car will remain passive and simply follow the player around. However, when they’re on foot, it will become aggressive, the hood will catch fire and its headlights will turn red, and it will attempt to ram and kill them.

  • The target player can also catch fire from the car when being attacked, and the fire will keep burning until they have died, which is different from the normal settings, while it has no effect on non-target players.
  • The Phantom Car is almost indestructible, but can be defeated through the use of explosive weapons (e.g.

Rocket Launcher or Grenade Launcher ). The event will be completed and the Phantom Car will disappear after it has been defeated or the target player has been killed. If it is stuck for too long, doesn’t encounter an on-foot target, gets forced into an interior such as Los Santos Customs, or other events are triggered, then the car will simply despawn.
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What car is Christine in GTA V?

Christine ’58 Plymouth Christine By JDeez_Nutz 1958 Plymouth from the movie ‘Christine’. v1 – Custom handling – Custom model – HQ textures – Collisions – Able to change body paint ( Grace Red for movie colour) ATM windows do not break and also the vehicle cannot be destroyed, will update at a later date – also since uploading i’ve noticed a bit of red on some chrome.
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How do I find Christine?

Find Collar 12: Christine – Fallout: New Vegas Dead Money Walkthrough – Fallout New-Vegas-Dead-Money 21 The second quest will begin right after recruiting God or Dog. Fallout: New Vegas Dead Money Walkthrough – Fallout New-Vegas-Dead-Money 22 Make your way into Sierra Madre’s Medical District and find Christine. Fallout: New Vegas Dead Money Walkthrough – Fallout New-Vegas-Dead-Money 23 On your way to the Medical District, you will come across some more Ghost People. You can try to sneak past them or just let Dog handle them. Fallout: New Vegas Dead Money Walkthrough – Fallout New-Vegas-Dead-Money 24 Once you’re inside the Medical District, use your Holorifle to destroy the damaged speakers (blue) before they set off your collar. And keep in mind that red speakers cannot be destroyed because they are shielded, so if you come across any red speakers, try to make a run and escape its frequency’s range before it’s too late. Fallout: New Vegas Dead Money Walkthrough – Fallout New-Vegas-Dead-Money 25 After getting past all the speakers in the Medical District, head inside the Sierra Madre’s Clinic. Fallout: New Vegas Dead Money Walkthrough – Fallout New-Vegas-Dead-Money 26 As soon as you’ve made it inside the Clinic, Father Elijah will let you know that you may come across some security Holograms and attacking them will be useless. Fallout: New Vegas Dead Money Walkthrough – Fallout New-Vegas-Dead-Money 27 Make your way into the Clinic’s basement and watch out for shielded speakers on your way there. Fallout: New Vegas Dead Money Walkthrough – Fallout New-Vegas-Dead-Money 28 You will need a Lockpick skill of 75 in order to open the door leading to the Clinic’s basement. In case you don’t have enough skill points to pick the lock, you can head upstairs to the second floor of the building and search for the key. Fallout: New Vegas Dead Money Walkthrough – Fallout New-Vegas-Dead-Money 29 Once you’re in the basement, find the terminal and turn off the power to the shielded speakers in the Auto-Doc wing. Fallout: New Vegas Dead Money Walkthrough – Fallout New-Vegas-Dead-Money 30 After disabling the main power and shutting down the speakers, head back upstairs and find Christine in the Auto-Doc wing of the clinic. Fallout: New Vegas Dead Money Walkthrough – Fallout New-Vegas-Dead-Money 31 Christine is going to be inside the malfunctioning Auto-Doc.
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What museum is Christine car in?

Christine – Picture of Hollywood Star Cars Museum, Gatlinburg – Tripadvisor.
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Why is the car in Christine evil?

Conception – Producer Richard Kobritz had previously produced the miniseries Salem’s Lot, also based on a Stephen King novel. Through producing the miniseries, Kobritz became acquainted with King, who sent him manuscripts of two of his novels, Cujo, and Christine,

Kobritz purchased the rights to Christine after finding himself attracted to the novel’s “celebration of America’s obsession with the motorcar.” Kobritz’s first choice for director was John Carpenter, who was initially unavailable owing to two projects: an adaptation of another King novel, Firestarter, and an adaptation of the 1980 Eric Van Lustbader novel The Ninja,

However, production delays on these projects allowed Carpenter to accept the director position for Christine, Kobritz and Carpenter had previously collaborated in the 1978 television film Someone’s Watching Me!, Bill Phillips was Carpenter’s choice for writer and was brought on shortly after Carpenter arrived.

  • Carpenter was also joined by special effects supervisor Roy Arbogast, who had previously worked with Carpenter in The Thing (1982).
  • According to Carpenter, Christine was not a film he had planned on directing, saying that he directed the film as “a job” as opposed to a “personal project.” He had previously directed The Thing, which had done poorly at the box office and led to critical backlash.

In retrospect, Carpenter stated that upon reading Christine, he felt that “It just wasn’t very frightening. But it was something I needed to do at that time for my career.” King’s novel, the source material for Carpenter’s film, made it clear that the car was possessed by the evil spirit of its previous owner, Roland D.
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What happens to Christine the car?

Where is Christine, the car now? – As we mentioned earlier, there were multiple Christines in the movie. Of these, there are just three “Christines” left today. One was shipped to the United Kingdom, while Martin Sanchez purchased and restored one of the stunt cars. Hylnder777 at English Wikipedia, Public domain, via Wikimedia Commons Scott Edminster won the lone Plymouth Fury Christine in a raffle, and he eventually sold it. This Christine was auctioned off by Barrett-Jackson and purchased by rich vehicle collector Ron Pratte. It was sold again in 2015 before retiring to the Rochester Auto Museum in New York.
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Is Christine a demon car?

Christine Christine

Christine is the main antagonist of the 1983 American horror film Christine, Possessed by the ghost of retired war veteran Roland LeBay, Christine is a demonic 1958 with a jealous obsession with teenager Arnold Cunningham.

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Is Christine a killer car?

Stephen King’s Christine is based on a real killer car. by Ellie Zed, July 2021 How To Find Christine In Gta 5 The 1983 horror novel, Christine, authored by famed writer Stephen King and adapted by director John Carpenter for a film is a supernatural cult classic. In this tale of supernatural possession, a shy teen buys a 1958 Plymouth Fury named Christine from an elderly man.

  1. After some hooligans vandalize the car, it mysteriously restores itself and seeks revenge.
  2. Christine begins hunting those who have wronged it, killing them off one by one as it seeks otherworldly justice.
  3. It is a rollicking good read, a tale of possession, mystery, and horror.
  4. While it might sound like an utterly made-up narrative, the startling truth is that the car in Christine is based on a real-life killer car.

Sure, some automobiles might be lemons or get into a few accidents—but the real-life Christine has a body count of at least fourteen people. It turns out that the car that inspired the story of Christine was not a Plymouth but a Dodge.
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Can you go back for Christine?

Christine Royce Well i told her to hide somewhere, and i;ll find her when i killed elijah. Where does she go? cant find her anywhere. Showing 1 – 3 of 3 comments After you kill Elijah, the DLC ends and you are supposed to be teleported back to the fountain, then leave the area or discover the remaining of the Villa. You will never see Christine after entering the elevator to the vault. Dusty 1 Sep, 2015 @ 6:54am Yeah, that threw me for a loop the first time I played DM, too. I also went back looking for her. Yep you can’t get back to her after you leave, so she takes over running the Hotel. Showing 1 – 3 of 3 comments
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Where is Christine after the vault?

Endings –

# Slide Voice-over narration In-game condition
1 How To Find Christine In Gta 5 Christine, scarred by her hunt for Elijah and unable to let him go, perished in the Sierra Madre Casino. She never completed her mission, nor did she stop to consider what had driven her to accept the mission in the first place. Obsession is another form of greed, a lesson that Christine never learned. Christine dead.
2 How To Find Christine In Gta 5 Christine, her mission complete, found new purpose as the Sierra Madre’s warden. She watched over it silently – by choice. Over time, the ghost people came to see her as one of the Holograms. They would watch, silently, as she walked among them. At times, Christine thought of the Courier, who had kept Elijah’s hand from her throat. The Courier reminded her of the other courier she had met in the Big Empty, and wondered if the two had found each other at last. She did not think of them again until she heard the legends of the Divide. The Divide, where the two messengers, the two couriers, fought beneath an ancient flag, at the edge of the world. Christine alive.

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Is there a way to save Christine?

Detailed walkthrough – Note : If you previously chose to lock Christine in the switching station during the Mixed Signals quest, or threatened to put her back into the Auto-Doc in the Find Collar 12: Christine quest, she will set traps in the Executive suites and will taunt the Courier.

Enter the executive suites. You cannot enter the doors on your right, so you must go left. There will be a small poisonous cloud and, a little farther on, an Average locked door and an open room. The open door will lead to another room with a broken wall, from which you can access the locked room without picking the lock.

In the locked room you will encounter a female hologram (talking in Vera Keyes ‘ voice) which will turn hostile if it sees you, and will attack if you get close. To get rid of it, you need to enter the room it is in while the hologram is facing away from you, and go to the bathroom in the corner, closing the door behind you.

You will find the hologram emitter inside; shoot it or disable it with a Repair skill of 75. Once this is done, progress through some rooms through the broken walls and you will find caved-in corridors; follow the corridor through a door on the right, past some poisonous clouds (they are easy to avoid).

There is a room on the right. Enter it, and beyond some broken metal shelves on the left you will see a radio on top of washing machines. Disable it, then find the terminal to the right of the opposite door. This has the emergency door override. There is another terminal to the right of the first one which requires an Easy hack; you can use this terminal to disable the hallway speakers and obtain a recipe for the super-heated cosmic knife,

All the ingredients for the super-heated cosmic knife, except for the knife itself, are also found in this room: the hot plates and pilot lights are on the shelves, and the forceps are in a wooden box on the washing machines, along with some Med-X, Leave the laundry room through the door on the other side of the room, and you will be back in the first hallway with the maintenance door now open.

Go through, then straight along the corridor, and turn right at the end to enter a room with lockers and an Average terminal, which you can use to make the holograms in the other rooms in the area friendly. A hunting shotgun and ammunition are also in this room.

  • Turn around and you will see two doors: the one on the right will have ammunition and a lever-action shotgun,
  • The one on the left will lead you back through the suites, but if you accessed the terminal, you will have changed the security holograms so they won’t attack.
  • Take the door left of the security locker and head through the broken bathrooms to the room with a suitcase on the bed.
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In the closet is a safe with a Hard lock containing a stimpak and a super stimpak, Keep heading south to the second room, and pick up the password on the table next to the wine bottle. Keep going south until you reach the last room, and disable the radio on the table.

Exit left into the corridor, with a vending machine in an alcove on the right. Go forward, and on the right will be some double doors which lead to Vera’s suite. Enter the suite and find a bookshelf on the left holding a Big Book of Science, Christine is in the bedroom through the nearby door. There is an Auto-Doc on the left as you enter the room, which you can use to completely heal yourself.

Christine will explain her story. If you were previously able to pass various Perception and Intelligence checks and exhausted most of your earlier dialogue options with Christine, saying anything other than that Elijah is capable of being reasoned with will result in Christine simply handing over Vera’s key and completing the quest.

  • Otherwise, when talking to her, make sure you choose the Speech option comparing her to Father Elijah, as this will stop her from turning on the proximity meters attached to both collars.
  • In this second possible outcome, to get the key without killing her, do not attack her.
  • Instead, run towards the elevator you first entered, and make sure she is following you.

She will eventually become civil again and let you talk to her, then will trust you again and give you the key to leave. This may not be possible if one chose to force Christine into the elevator using the Terrifying Presence perk.
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Where is the ghost girl hiding?

Hide and Seek with a Ghost – At this point, though it is not indicated with a quest marker, you have the option of going to the jarl to tell her you saw the ghost of Helgi. If you tell Jonna first about the spirit, she will direct you to the jarl to tell your tale.

  • Speaking to the jarl will give you some insight into the game and direct you to the grave where Helgi was buried.
  • You can also tell Hroggar that you saw Helgi’s ghost and he will respond with chilling indifference.
  • You will receive a quest marker indicating where to “find Helgi in the dark”.
  • Wait until nightfall to find Helgi “hiding” in her grave in a small plot behind the house.

It’s a short distance away, up and to the right, marked with cairns. Someone else will also be there, prepared to fight once they see you.
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How do you get Christine as a follower?

Christine Follower Adds Christine from Dead Money as a fully-voiced companion. Requirements Permissions and credits This author has not credited anyone else in this file This mod is opted-in to receive Donation Points This mod aims to re-introduce Christine from the Dead Money DLC into the game as a permanent companion in an immerisve and seamless way.

Christine can be found in her suite in the Sierra Madre after completing Dead Money with her still alive, If you have already completed Dead Money and left the Sierra Madre you will need a mod that allows you to return to the Sierra Madre (http://www.nexusmods.com/newvegas/mods/40567/?). When fired, Christine will return to the Sierra Madre, but can be told to go to the Lucky 38 Presidential Suite if the player has unlocked it.

Christine uses a 12.7mm Pistol, a Combat Knife and her default Surgeon Outfit. Christine is now fully voiced thanks to the help of Soulstice22 and uses lines with her new voice from Dead Money. There is some special dialogue with her (and a perk) if you speak to her while both she and Veronica are in your party.Having Christine as a companion gives you the Silence is Golden perk, giving you +1 Charisma, and it is easier to sneak past enemies.Update 3.0 – Removes combat dialogue as it was bugged, some minor other fixes, added door back into the Sierra Madre in the abandonned bunker, both perks added by this mod now have unique icons made using the modders resources in Consistent Pip-Boy Icons UPDATE 2.0- Adds combat dialogue, fixes bugs UPDATE 1.7- Major fixes UPDATE 1.6- Fixes some bugs, adds some new dialogue to Christine UPDATE 1.5- ACTUALLY makes Christine spawn if installed after beating Dead Money UPDATE 1.4- Fix to make Christine spawn if the mod is installed after completing Dead Money and laid the groundwork for extended dialogue with Christine UPDATE 1.3- This is an extremely significant update.

  1. In addition to some minor fixes, Christine is now also fully voiced with lines she uses in the final act of Dead Money, which naturally comes with some changes to her dialogue.
  2. UPDATE 1.2- Added more questions to ask Christine, made her use animations whilst “Speaking”, fixed the bug with not losing the Silence Is Golden Perk, Nerfed the Lovers In Arms perk UPDATE 1.1- Adds some questions to ask Christine, and also a special dialogue option if you have Veronica as a Companion Credit- Credit to Quetzlsacatanango for creating Reunited And It Feels So Good, the base I used for this companion.
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Also credit to Soulstice22 for providing me with the voice files I used for this mod.

Permissions- Use this however you want, I don’t really care as long as you credit me. by teamfalcon THIS MOD IS NOT BEING MAINTAINED ANYMORE. AN UPDATED VERSION OF THIS MOD CAN BE FOUND WITHIN DLC FOLLOWS – ALL-IN-ONE, WHICH IS LINKED BELOWAlso by me:NEW VEGAS:

TALE OF TWO WASTELANDS: SKYRIM:
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How do you get Christine to open the vault?

Quick walkthrough –

Main Quest: Heist of the Centuries
Create the music sequence at the terminal in the lobby.
Use the holotape of Vera Keyes to say the password. Have Christine say the password in her new voice.
Enter the Sierra Madre vault and access the computer in the central chamber.
Kill Elijah, Sneak away from Elijah.
Escape the Vault before your collar detonates.

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What time does the clown spawn in GTA 5?

All Cerberus Locations – There are 12 possible locations for Cerberus truck to spawn, if the following conditions have been met:

This session must have at least two players. Players must be outside at all times. Players have been playing for at least 16 minutes of real time. Players need to be either in the normal vehicles or on foot.

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How do you get a wife in GTA?

Download Article Download Article This wikiHow teaches you how to get a girlfriend in Grand Theft Auto (GTA) V. Keep in mind that the process of getting a girlfriend in GTA V involves going to a strip club, which contains mature content.

  1. 1 Go to the Vanilla Unicorn strip club. Unlike in GTA IV, the only way to have a “girlfriend” in GTA V is by interacting with one of the stripper non-playable characters (NPCs) in the Vanilla Unicorn. You can find the Vanilla Unicorn next to the Olympic Freeway in Strawberry, Los Santos.
    • The Vanilla Unicorn is marked by a high-heel shoe on your minimap.
  2. 2 Approach a woman. Find someone in the club to whom you want to talk and walk up to her. When you’re close enough, she will ask if you want a private dance. Advertisement
  3. 3 Accept the dance. When prompted, press the key or button that appears on-screen to accept a private dance from the woman.
    • Private dances cost $40 in-game, If you have less than $40, you won’t be prompted to accept the dance.
  4. 4 Use the “Touch” and “Flirt” options. When the bouncer isn’t watching you, hold the “Touch” key or button to begin filling up the “Like” bar. If the bouncer is watching you, you can repeatedly press the “Flirt” button or key to increase the “Like” bar’s progress in small increments.
    • Use the “Touch” option whenever the bouncer isn’t looking at you.
  5. 5 Avoid the bouncer. The bouncer will periodically walk by, stop, turn, and look into the private room for a few seconds before leaving again. Make sure that you don’t touch the woman while he’s looking at you.
    • If the bouncer sees you use the “Touch” option three times, you will be thrown out of the club, at which point you will have to re-enter the club and try again.
  6. 6 Fill up the “Like” bar before the dance ends. If you’re able to fill up the bar before the end of the dance, the woman will mention that she wants you to join her at her house.
    • If you don’t manage to fill up the “Like” bar, you can request another dance and try again.
    • Around 50 percent of the NPCs in the strip club will make this offer. If you don’t hear it, try the dance again, or try another NPC.
  7. 7 Select Go home with when prompted. After the dance is over, you will see this option if you were able to fill the “Like” bar in time. Press the corresponding key or button to accept the offer.
  8. 8 Wait for the woman behind the club. The woman will meet you behind the club after you indicate that you want to go home with her, so drive up behind the club and park until she comes out.
  9. 9 Follow the route to her house. Your GPS will automatically direct you to her house, so just follow the minimap’s directions to get there.
    • The woman may exit your car and run away if you get into a fight with someone, but you can usually crash the car without her leaving.
  10. 10 Enter the house. Once your character enters the house, the in-game camera will remain outside and a time-lapse sequence will begin while your character and the woman sleep together.
  11. 11 Call your “girlfriend” at any time. Once the time-lapse sequence concludes, you will receive a notification that a new number has been added to your phone; you can call this number at any time to meet back up with your girlfriend.
    • Once in your phone, the woman’s number can’t be removed or lost.
    • You can’t technically do anything with your girlfriend (e.g., go on dates) except meet up for a conjugal visit again.
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  • Question How do I get a girlfriend that I can take on actual dates? You can’t in GTA 5; you can only have girlfriends, but you can take them to your house or her house.
  • Question Where do I take a prostitute in Grand Theft Auto 5? You take them somewhere secluded, like an empty lot, or an alleyway with no one there.
  • Question How do I take a girl home in my car in GTA 5? Offer to pick her up from the strip club after you’ve been introduced, and she will accept your offer. Make sure to park your car around back or it won’t work.

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  • Later in the game, you can buy the strip club as Trevor. Doing so will allow you to touch and flirt with the strippers without getting kicked out.
  • You can request another dance after the “Like” bar is full, which may cause an NPC to ask you to go home with them.
  • Wearing a suit increases your chances of being invited back home.

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  • You may have to try several different NPCs before you find one who will go home with you.
  • You can’t take your girlfriend on dates.

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