More like this – Now, we don’t know how old Kratos is supposed to be at the end of God of War III, but he should have been between 35-40-years old based on what the same Redditor explains: “Spartan men were encouraged to marry once they turned 20, but could not live with their families until they left the active military at age 30 (if they had no wife by the age of 30, they were required to get married by law).
Kratos is obviously active military when he calls on Ares, and he has a young daughter.” They add, too, that “10 years of service makes Kratos around 38 when he becomes the God of War.” This would, therefore make him around 50 years old by the end of God of War III, when he had been God of War for 12 years.
There you have it. Kratos is likely around 1,055 years old and still kicking all sorts of arse. What’s your excuse? Read more on God of War:
God of War Ragnarok review – our final verdict God of War Ragnarok cast – all voice actors God of War Ragnarok New Game Plus – when could it come? God of War Ragnarok chapters – are you near the end? God of War Ragnarok trophy guide – get the platinum God of War Ragnarok ending explained – is there a secret scene? God of War Ragnarok PS4 – how good is the last-gen version? God of War Ragnarok play time – how many hours? How tall is Thor in God of War Ragnarok? When will God of War Ragnarok come to PC? God of War PC review – is it worth playing? God of War PC requirements – all the specs you need God of War PC controls – full list of key bindings God of War games in order – play them all
Hungry for more gaming? Visit our video game release schedule, or swing by our hubs for more Gaming and Technology news. Looking for something to watch? Check out our TV Guide or Streaming Guide, The latest issue of Radio Times magazine is on sale now – subscribe now and get the next 12 issues for only £1.
View complete answer
Contents
What is the time gap between God of War 3 and 4?
There’s been a minimum of 150 years between games. This is explained in dialogue when it’s said that tyr’s temple has been under water for 150 winters.
View complete answer
How tall is Kratos 3?
12 How Tall Was Kratos In The Beginning? – In addition to his costume design, Kratos is noticeable thanks to his height. Thanks to a God of War III special feature, fans now know that Kratos is approximately 8’0” tall, a staggering height for the God Slayer. Prior to this, non-canon suggestions estimated that Kratos stood between 6’0” and 7’0”, depending on appearances.
View complete answer
How old is Kratos in Gow 5?
How old is Kratos in God of War Ragnarök? – In God of War Ragnarök, it’s likely that Kratos is around 1,055 years old, He’s something of an old man, but as a demigod, he is still more than young enough to hold his own and then some in battle. Unfortunately, this is based on maths and educated guesses.
- Ratos’s age is never told in the games.
- Thanks to a highly detailed Reddit thread on his age, though, we think Kratos is aged somewhere between 1,047 and 1,055 years old in Ragnarök.
- By entering your details, you are agreeing to our terms and conditions and privacy policy,
- You can unsubscribe at any time.
Redditor interfederational gathered: “The real-life historic event that provides the basis for Fimbulwinter (which happens at the end of the 2018 game) started in 535 AD”. Ragnarök is set three years after those events. The ending of God of War III is based on the historic destruction of Sparta, which happened thanks to a terrible earthquake.
View complete answer
How many years passed after God of War 3?
Kratos has been through a lot throughout the God of War series. Now he is about to face Ragnarok, but how old is the Ghost of Sparta now? Kratos and Atreus will be returning in God Of War Ragnarök soon, but how old is Kratos going to be in the game? Gamers were first introduced to the Ghost of Sparta in God Of War in 2005, as the loyal Spartan discovers how he has been betrayed by the Greek Gods he serves as he searches for Pandora’s Box.
- God Of War 2 followed in 2007 as the new god of war joined with the Titans to stop Zeus.
- God of War 3 launched in 2010 on the PS3 and wrapped up the Greek storyline for Kratos, as he seeks revenge against both the Gods and Titans for all he has endured.
- Eight years later, Kratos returned in God of War for the PS4, but in a new mythological setting centered around Norse mythology.
In God of War 2018, Kratos has abandoned his past and has started a new life in the realm of Midgard with Faye, who is the mother of his son Atreus. After Faye passes away from an unknown cause, Kratos and Atreus set out to fulfill her wish of spreading her ashes at the highest point of the nine realms.
- Now, with that quest completed, Ragnarök is coming.
- A lot has happened in Kratos’ life since God of War 3 and the original trilogy, so gauging how old he is can be a bit tricky.
- There are two ways to think about how old Kratos is in God of War : how long he has existed between his life in Ancient Greece and arriving in the Norse realms, and how long he has lived in Midgard.
In God of War ( 2018), there is a moment in Tyr’s temple where we learn it has been asleep for 150 winters. Later in the game in the temple, we see a Greek vase with Kratos on it, meaning that Kratos must have been in Midgard for at least 150 years. Kratos is not immortal, but the power he has from the gods means he is nearly impossible to kill and ages far slower than any normal person, which makes Kratos’ age difficult to determine.
View complete answer
How long did God of War 3 last?
Technical – Asmussen said that one of the greatest challenges in developing God of War III for the PlayStation 3 was the “complexity of everything”; individual tasks, such as designing Helios’ decapitation, could take a year because the “level of detail expected so high and intricate, it multiple departments.” He said that the PlayStation 3’s hardware capabilities allowed more flexibility in character creation and interaction with the environment.
The character model for Kratos in the PlayStation 2 (PS2) games used about 5,000 polygons ; the PS3 model was about 20,000 – a high number, but less than that used by other models such as Nathan Drake in Uncharted 2: Among Thieves, who used 35,000. Ken Feldman, the art director, commented that the polygon count was not the only factor, and cited the increased texture detail as one of the reasons for Kratos’ realistic appearance.
The developers used a new technique called blended normal mapping to add realism to the basic model and hugely enhance the range of animation available (e.g., muscle movement, including visible veins, and facial animations). All of the main protagonists were animated by hand because the animators produced more effective work than basic motion capture, though the voice actors’ facial movements were recorded by Image Metrics ‘s performance capture system.
For animating things like hair, the animators created a secondary animation code, known as Dynamic Simulation, which allows the PS3 itself to mathematically calculate the way it should look; it accurately generates motion that previously took the animators long hours to replicate. The engine for God of War III was from the first two installments.
Santa Monica senior producer Steve Caterson said that the development team ported God of War II ‘ s engine to the PlayStation 3 and were able to quickly play the game. Everything that Kratos could do in previous games, he could do on the PlayStation 3, which allowed the developers to immediately begin designing new content.
- As the game was being developed, the code department would swap out PlayStation 2 components with PlayStation 3 components.
- They replaced the renderer, the particle system, and the collision system.
- Feldman said that although they were re-using the engine from God of War II, the core engine for God of War III was brand new.
Between the 2009 Electronic Entertainment Expo (E3) and the time the game shipped, morphological anti-aliasing (MLAA) was added, which graphics engineer Ben Diamand said “improved edges dramatically and saved substantial amounts of frame-rate.” MLAA is “now a popular edge-detection process that can cost-effectively remove jagged edges from each frame”, which helped Santa Monica free up the processing cycle and “allowed them to add to the spectacle in other ways.” Diamand also said that “depth-of-field, motion blur, crepuscular ‘god’ rays and refraction were either added or improved in quality and speed” during that same time period.
- Asmussen estimated overall game length to be 10 to 20 hours, “depending on how good of a gamer you are.” Santa Monica studio director John Hight reassured players that God of War III lasts longer than 10 hours: “We’ve done a lot of play testing on it,
- We know, for a really hardcore player, it’ll take them longer than it took them to play either of the previous God of War games.” The finished game script was about 120 pages long, and the number of onscreen enemies increased from 15 in the previous games to a maximum of 50.
To light the game, Turtle by Illuminate Labs was used. Head of development Christer Ericson of Santa Monica Studio confirmed that God of War III has seamless loading; no loading screens and no hard disk drive installation requirement. SCE America animator Bruno Velazquez said that while the first two God of War titles had computer-generated imagery (CGI) cinematics, there would be no true CGI in the third game: “all the cutscenes are created using our in-game engine.” A God of War III game trailer debuted on Spike’s GameTrailers TV on February 11, 2010, and Asmussen confirmed that all footage is of gameplay.
New camera angles were added; during some major battles the player can still control Kratos while the camera pans away from the fight, and a first-person camera view was used for the final portion of the Poseidon and Zeus boss fights, According to Santa Monica Studio director of technology Tim Moss, God of War III used 35 gigabytes (GB) of Blu-ray Disc,
God of War III ‘ s budget was $44 million USD, and the game had a staff of 132 at the end of its development. Several voice actors returned from previous installments, including Terrence C. Carson, Erin Torpey, Corey Burton, Debi Derryberry, and Gwendoline Yeo, voicing Kratos, Athena, Zeus, Calliope, and Lysandra, respectively.
Susan Blakeslee, who voiced two characters in God of War, voiced Gaia. Narrator Linda Hunt, who previously voiced Gaia, only provided an introductory narration for the game. Rip Torn, Natalie Lander, and Malcolm McDowell joined the cast of voice actors. Lloyd Sherr and Nolan North, who had originally voiced Cronos and Hades, were replaced by George Ball and Clancy Brown, respectively.
Kevin Sorbo was chosen to voice Hercules because of his portrayal of the character in the television series, Hercules: The Legendary Journeys, Elijah Wood had a minor voice role, and Josh Keaton and Fred Tatasciore, who voiced characters in previous games, also had minor roles.
View complete answer
Why is Kratos shorter in God of War 4?
How tall is Kratos in God of War Ragnarök? – Officially, Kratos is currently six foot and four inches, This is his redesigned height for the 2018 God of War and now its sequel, Ragnarök. Kratos used to be seven foot and six inches in the pre-2018 God of War games, but he was made shorter to be more approachable and closer to actor Christopher Judge’s height of 6’3″.
This is according to Santa Monica Studio lead character technical artist Axel Grossman (via Gnomon YouTube ). This means that Thor is likely around an entire foot taller than Kratos in God of War Ragnarök. Thor towers above Kratos, making him quite the foe for our protagonist. Kratos likely wouldn’t match Thor’s height even on tip-toes.
Thor is quite a broad chap, too, so his size really is quite imposing when compared to Kratos. Kratos in the original trilogy, however, standing at 7’6″ would be around the same height as Thor in Ragnarök. What is it with old age and getting shorter?
View complete answer