How To Fight Mohg Elden Ring?

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How To Fight Mohg Elden Ring
Mohg, Lord of Blood Boss Fight Guide – Mohg, Lord of Blood is one of the toughest optional bosses in Elden Ring. He has powerful and far reaching physical attacks, mixed magic and physical damage, and many bleed inflicting spells, and that is BEFORE you even reach his much more powerful second phase.

  1. To prepare you will want high defense and a good 100% physical block shield.
  2. Also consider some defensive talismans, like the Dragoncrest Shield Talisman or Pearldrake Talisman,
  3. Before doing this boss fight it is highly recommended that you complete the Subterranean Shunning-Grounds (aka Leyndell Sewers) or at least go there and find Mohg’s Shackle, an item that temporarily stuns Mohg and makes the first phase of this fight infinitely easier.

It is located at one of the lowest points of the sewer, in the swampy area with the giant lobsters. If you battled Mohg in the Subterranean Shunning Grounds you will already be familiar with this phase of the battle, but if not here is a little refresher:

If he claws the area in front of him a small explosion will appear after a delay. Wait a beat then dodge roll backwards to avoid the damage. If he reaches behind and charges up the spell the explosion will be bigger but focused directly in front of him, making it easy to side step and strike him a few time. If you are far out of melee range, he will summon a magic rune above him, reach into it, then quickly fling a wave of blood at you. You can avoid this by simply rolling toward the blood as it is flying toward you. If he reaches into that same magic rune and holds his hand there for a second or two he is about to summon his blood rain. You can punish this attack with one or two hits from behind, but once the blood actually starts raining you need to step back to avoid getting caught in the damage cone. Almost all of Mohg’s melee combos are three hits long, so make sure you aren’t trying to punish or guard counter until the very end of the sequence. Be even more careful of the ground stab, which has a second hitbox when he pulls the spear out of the ground. The most punishable attacks are the overhead slam and forward thrust. Both of these can be dodged by simply rolling into him before the weapon makes impact, allowing for a few hits before he will follow up.

Upon taking 15-20% of his health in damage, Mohg will thrust his spear into the air and do a diagonal slash which can be avoid by simply strafing to his offhand side or behind. Even if you avoid this attack a blood ring will appear around your character.

He will do this each time he loses 15-20% of his health, until you have three rings on you. At this point he will activate the rings, causing three instances of highly damaging bleed that restore Mohg’s health. You basically need to chug flasks between the instances of bleed to survive, then get ready for phase two against the newly refreshed Mohg.

There seems to be an opening here to kill Mohg before he has the chance to activate the blood rings and enter phase two, but the timing is tight. You need to get him down to about 60% of his total HP, to the point where he will activate two of the three rings.

Activate all your damage buffs, use Mohg’s Shackle to stun him, then start laying into him with your most damaging combos. If you can burn his remaining 60% health before he can break the shackle and cast the final ring you can end the fight before phase two. Some things that can help: a Bleed weapon, Ash Summon, damage enhancing items, Flask of Wondrous Physick buffs, and damage focused accessories.

You can also use the Purifying Crystal Tear, found the Altus Plateau, to negate the effects of Mohg’s curse entirely and remove the rings from yourself – though he will still go into Phase 2 regardless. Even if you don’t have the damage or execution required to kill Mohg in phase one it is still a good idea to try and maximize your phase one damage because that will mean he starts with less health in phase two, meaning less time you have to phase this hellish foe.

In phase two Mohg grows wings, his attacks gain even more bleed and magic damage properties, and he starts mixing in some new attacks (and of course, Mohg’s Shackle will no longer stun him). advertisement His base moveset remains mostly the same, except now his melee swings fling blood that deals extra damage and he likes to fly around in the air when casting spells.

If you are using a shield you just have to eat this damage and stay on top of health management between his combos. He seems to be a bit more unrelenting here as well, so it will be harder to create distance and heal when needed. Some new additions: the thrust attack now has a second instance of damage where Mohg twirls the spear to fling blood, and the explosion after the ground stab is bigger and even more damaging, so strafe around and get away from it by any means necessary.

  1. He also likes to mix in a long range, multi-hit thrust attack when you are far away, which he telegraphs by leaning back with both hands on his weapon, slightly flapping his wings, then dashing forward.
  2. It seems best to dodge to the side when you see this one coming.
  3. Same goes for his uppercut into ground slam, which ends in a similar explosion to the ground stab.
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It is tempting to try and punish, but it is best to just stay back. So that all sounds pretty dangerous, so when do you hit him? Like usual, the move is to wait for the overhead slam attacks. If you stand outside his melee range you can tempt him into two highly punishable attacks: his long range slam where he holds his spear by the very end and slams it down in front of him.

Dodge roll forward and you can get in a few easy hits. There is another variation of his where he jumps into the air before slamming the spear down, similar concept, similarly punishable. The other is his flying uppercut into thrust. This is the thrust that does NOT result in a ground stab explosion. Dodge into him as he comes down to ground level and you can get in some more free attacks.

And of course, you can still get in a hit or two when he casts the blood rain or claw explosion, if you are quick enough to avoid the hitboxes. All in all, it’s a hard fight but one that can be simplified with the right approach. Never stay in his melee range too long or you may just get caught in his blender of melee attacks and die to stray bleed damage.
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Where do I fight Mohg Elden Ring?

How to find Mohg, Lord of Blood in Elden Ring – Mohg can be found within the Mohgwyn Palace, a secret level within the underground Siofra River. This area can be accessed by going through a portal in the west of the Consecrated Snowfield. There is another way to access his lair much earlier in the game.
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How do you beat Mohg in Elden Ring?

How To Prepare – How To Fight Mohg Elden Ring It is recommended players be at least around level 100 for this fight. Mohg takes equal amounts of damage from all physical damage types, with only minimal resistance to each. Mohg is a good bit more resistant to all magic types, being the most resistant and taking only minor damage from fire.

While fighting Mohg in melee is risky, this will do the most damage to him. Mohgs’ attacks usually deal fire and physical damage, along with building up the player’s bleed stat. It’s best to bring armor or items that lower fire damage and items that cure bleed build-up. It is also highly recommended players find Mohg’s shackle just before the Lyndell Catacombs site of grace in the Subterranean Shunning-Grounds, as this can briefly stun the boss up to two times during his first phase.

While it is possible to beat the boss without the shackle, it will significantly help in the first phase and have you use fewer flasks. Also, Mohg’s lowest resistance is to bleed despite being the Lord of Blood, making this status effect most useful when fighting him.
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When should you fight Mohg?

When should you fight Mohg, Lord of Blood in Elden Ring? – Mohg, Lord of Blood is an entirely optional boss in Elden Ring. You don’t need to beat him to progress any of the game’s endings, Mohg is also a demigod Shardbearer, meaning your reward for beating him will be a Great Rune,

That said, this particular Great Rune is really only geared towards PvP players, though, so its powers won’t benifit most PvE players. Still, if you seek a challenge, you’ll find an unusual gimmick to be experienced in this fight. We recommend leaving Mohg until the end of the game, either after defeating Godfrey proper or a little before.

How to Find & Defeat Mohg, Lord of Blood – NO DAMAGE DURING PHASE TRANSITION – Elden Ring [4k HDR]

Mohg’s fight really benefits from having enormous HP, so it’s best to attempt it at character level 135-145, preferably with a fully-upgraded weapon, meaning +22/+25,
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What armor is good against Mohg?

Elden Ring: Mohg general tips – How To Fight Mohg Elden Ring Source: Windows Central The location of the Purifying Crystal Tear. (Image credit: Source: Windows Central) These general tips will help you prepare and plan for your battle with Mohg in Elden Ring,

All of Mohg’s attacks build up Bleed, so use gear that boosts your Robustness, Good choices include General Radahn’s armor, Lionel’s armor, the Mottled Necklace talisman, and the Stalwart Horn Charm. Ironically, Mohg is susceptible to Bleed and Scarlet Rot. Use weapons, items, or spells that inflict these status effects if you can, Using either one will deal a large amount of bonus damage to Mohg, helping to end the fight faster. The Mimic Tear Spirit Ash Summon is great in this fight, It can tank lots of Mohg’s damage and dishes out strong damage itself when upgraded, making it a very helpful companion. When mixed into your Flask of Wondrous Physick, the Purifying Crystal Tear negates the blood curse Mohg performs before the start of Phase 2, This allows you to avoid having to use three healing flasks just to survive the curse. You’ll find this Crystal Tear at the Second Church of Marika in the Altus Plateau after you kill the Eleonora, Violet Bloody Finger NPC there. The Mohg’s Shackle item found in the Subterranean Shunning Grounds beneath Leyndell, Royal Capital can be used to paralyze Mohg twice during Phase 1, Note that the item has no effect during Phase 2, so make sure you use it towards the start of the fight.

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What level is recommended for Mohg?

Mohg, Lord of Blood Overview – How To Fight Mohg Elden Ring

Mohg, Lord of Blood Overview
Location Mohgwyn Palace
Optional Yes
Summons Players and Spirit Ashes
Drops

420,000 Runes Remembrance of the Blood Lord Mohg’s Great Rune

Weak To

Hemorrhage Gravity Magic Physical Damage

Mohg, Lord of Blood, is located at the end of his blood-decrepit dungeon, Mohgwyn Palace. However, it will take a bit of time and effort to reach him, which we covered in great detail in this guide! While getting to Mohgwyn Palace isn’t particularly challenging, navigating through it is pretty difficult, so be prepared before entering.

  • We recommend being at least Level 95-100 before attempting to take this area and boss on.
  • Though this is an optional encounter, the rewards are exceptional, making it worth going out of your way to tackle.
  • Taking down the Demi-God Mohg, Lord of Blood will net you with a nice 420,000 Runes and the Remembrance of the Blood Lord, which is exchangeable for a unique incantation or weapon via Enia at the Roundtable Hold.

Furthermore, Mohg will also drop his Great Rune, which is activated when taking it to the Divine Tower of East Altus.
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How can I fight Mohg early?

Mohg, Lord of Blood Boss Fight Guide – Mohg, Lord of Blood is one of the toughest optional bosses in Elden Ring. He has powerful and far reaching physical attacks, mixed magic and physical damage, and many bleed inflicting spells, and that is BEFORE you even reach his much more powerful second phase.

  1. To prepare you will want high defense and a good 100% physical block shield.
  2. Also consider some defensive talismans, like the Dragoncrest Shield Talisman or Pearldrake Talisman,
  3. Before doing this boss fight it is highly recommended that you complete the Subterranean Shunning-Grounds (aka Leyndell Sewers) or at least go there and find Mohg’s Shackle, an item that temporarily stuns Mohg and makes the first phase of this fight infinitely easier.

It is located at one of the lowest points of the sewer, in the swampy area with the giant lobsters. If you battled Mohg in the Subterranean Shunning Grounds you will already be familiar with this phase of the battle, but if not here is a little refresher:

If he claws the area in front of him a small explosion will appear after a delay. Wait a beat then dodge roll backwards to avoid the damage. If he reaches behind and charges up the spell the explosion will be bigger but focused directly in front of him, making it easy to side step and strike him a few time. If you are far out of melee range, he will summon a magic rune above him, reach into it, then quickly fling a wave of blood at you. You can avoid this by simply rolling toward the blood as it is flying toward you. If he reaches into that same magic rune and holds his hand there for a second or two he is about to summon his blood rain. You can punish this attack with one or two hits from behind, but once the blood actually starts raining you need to step back to avoid getting caught in the damage cone. Almost all of Mohg’s melee combos are three hits long, so make sure you aren’t trying to punish or guard counter until the very end of the sequence. Be even more careful of the ground stab, which has a second hitbox when he pulls the spear out of the ground. The most punishable attacks are the overhead slam and forward thrust. Both of these can be dodged by simply rolling into him before the weapon makes impact, allowing for a few hits before he will follow up.

Upon taking 15-20% of his health in damage, Mohg will thrust his spear into the air and do a diagonal slash which can be avoid by simply strafing to his offhand side or behind. Even if you avoid this attack a blood ring will appear around your character.

He will do this each time he loses 15-20% of his health, until you have three rings on you. At this point he will activate the rings, causing three instances of highly damaging bleed that restore Mohg’s health. You basically need to chug flasks between the instances of bleed to survive, then get ready for phase two against the newly refreshed Mohg.

There seems to be an opening here to kill Mohg before he has the chance to activate the blood rings and enter phase two, but the timing is tight. You need to get him down to about 60% of his total HP, to the point where he will activate two of the three rings.

Activate all your damage buffs, use Mohg’s Shackle to stun him, then start laying into him with your most damaging combos. If you can burn his remaining 60% health before he can break the shackle and cast the final ring you can end the fight before phase two. Some things that can help: a Bleed weapon, Ash Summon, damage enhancing items, Flask of Wondrous Physick buffs, and damage focused accessories.

You can also use the Purifying Crystal Tear, found the Altus Plateau, to negate the effects of Mohg’s curse entirely and remove the rings from yourself – though he will still go into Phase 2 regardless. Even if you don’t have the damage or execution required to kill Mohg in phase one it is still a good idea to try and maximize your phase one damage because that will mean he starts with less health in phase two, meaning less time you have to phase this hellish foe.

In phase two Mohg grows wings, his attacks gain even more bleed and magic damage properties, and he starts mixing in some new attacks (and of course, Mohg’s Shackle will no longer stun him). advertisement His base moveset remains mostly the same, except now his melee swings fling blood that deals extra damage and he likes to fly around in the air when casting spells.

If you are using a shield you just have to eat this damage and stay on top of health management between his combos. He seems to be a bit more unrelenting here as well, so it will be harder to create distance and heal when needed. Some new additions: the thrust attack now has a second instance of damage where Mohg twirls the spear to fling blood, and the explosion after the ground stab is bigger and even more damaging, so strafe around and get away from it by any means necessary.

  • He also likes to mix in a long range, multi-hit thrust attack when you are far away, which he telegraphs by leaning back with both hands on his weapon, slightly flapping his wings, then dashing forward.
  • It seems best to dodge to the side when you see this one coming.
  • Same goes for his uppercut into ground slam, which ends in a similar explosion to the ground stab.
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It is tempting to try and punish, but it is best to just stay back. So that all sounds pretty dangerous, so when do you hit him? Like usual, the move is to wait for the overhead slam attacks. If you stand outside his melee range you can tempt him into two highly punishable attacks: his long range slam where he holds his spear by the very end and slams it down in front of him.

  • Dodge roll forward and you can get in a few easy hits.
  • There is another variation of his where he jumps into the air before slamming the spear down, similar concept, similarly punishable.
  • The other is his flying uppercut into thrust.
  • This is the thrust that does NOT result in a ground stab explosion.
  • Dodge into him as he comes down to ground level and you can get in some more free attacks.

And of course, you can still get in a hit or two when he casts the blood rain or claw explosion, if you are quick enough to avoid the hitboxes. All in all, it’s a hard fight but one that can be simplified with the right approach. Never stay in his melee range too long or you may just get caught in his blender of melee attacks and die to stray bleed damage.
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How do you beat Mohg Lord of bloods weakness?

First phase – Right when you enter, spawn your Mimic Tear Spirit Ash. It will act like a tank and take a lot of damage from you while dishing out some of its own, too. If you have the Comet Azur (found in Mt. Gelmir ) spell and are a casting kind of player, this will be very helpful here.

  • As soon as Mohg appears, unload your Comet Azur into Mohg as he slowly approaches.
  • You’ll deal a lot of damage while he fails to hit you even once during this opening volley.
  • It’s also very helpful to use Mohg’s Shackle in this fight, as you can freeze Mohg in place more than once and deal a ton of damage early on.

You can find it underneath Leyndell in an area called Subterranean Shunning-Grounds. Keep your distance and allow the Mimic Tear to continue tanking for you. Mohg has several melee combo attacks, and your best bet is going to be to dash right after these combos are finished, which you’ll learn by observing how he attacks the Mimic Tear.
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Is MOHG Lord of blood optional?

When do you kill Mohg Elden Ring? – This is a frequently asked question that could be referring to either the Lord of Blood or Mohg, the Omen, Both bosses are optional so there is not a specific time that you will need to kill either of them. However you can come across Mohg, Lord of Blood naturally as you get through each region and eventually make your way to the Consecrated Snowfield where there will be a way to Mohg’s Location.

  1. Mogh can be found at the end of The Mohgwyn Palace region.
  2. This Location is found beneath Caelid, but is only accessible from a gateway teleporter in the frozen west of Consecrated Snowfield (northwest of the Yelough Anix Ruins and west of where the Sanguine Noble invades you) or by using the Pureblood Knight’s Medal given by White Mask Varré at the end of his questline.

As you work through the natural storyline, you will natural progress past Mt. Gelmir, complete Volcano Manor, Leyndell, Royal Capital, then make your way up to the Mountaintops of the Giants and the Consecrated Snowfield, This is where you can make your way from the waygate from the Consecrated Snowfield.
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Where is Mohg the Blood Lord?

Where to Find Mohg, Lord of Blood – There are two versions of Mohg that can be fought in the Lands Between, though one is much harder than the other. The weaker version of Mohg, the Omen is located in the Subterranean Shunning-Grounds – an underground dungeon located below Leyndell, Royal Capital,
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