How To Make Elden Ring Run Better?

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How To Make Elden Ring Run Better
Best Elden Ring settings – Here are the best Elden Ring settings:

Texture Quality: High Antialiasing: High SSAO: High Depth of Field: High Motion Blur: High Shadow Quality: High Lighting Quality: High Effects Quality: High Volumetric Quality: High Reflection Quality: High Water Surface Quality: High Shader Quality: High Global Illumination Quality: High Grass Quality: High

Since Elden Ring doesn’t feature its own benchmark, we used a wide variety of the game’s outdoor and indoor environments as testing grounds to establish our recommended settings. Unfortunately, there aren’t any individual settings that have a profound impact on the game’s average frame rates, which is disappointing to say the least.

Nevertheless, we do have some recommendations for those who want to tinker past the standard presets The main reason we do not recommend using the ‘Medium’ preset is due to how it affects the shadow quality setting. When set below ‘High’, shadows in the game world will flicker in an extremely distracting manner, that becomes even worse when set to ‘Low’.

As such, we strongly recommend nudging this setting to ‘High’ if you opt for the game’s ‘Medium’ preset. The only other way to significantly boost fps is by reducing your game’s rendering resolution. This should not only help with making frame rates more stable across Elden Ring’s vast and varied environments, but it will also reduce VRAM usage too. How To Make Elden Ring Run Better
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Why is Elden Ring so laggy?

Set Elden Ring to High Performance in the graphic settings. Search ‘graphics settings’. Browse and add Elden Ring. Change the graphics preference to ‘High Performance’.
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Is 16GB RAM enough for Elden Ring?

Where Elden Ring’s specs surprise is in its minimum memory requirement. Players are recommended to have 16GB of RAM, which is fairly standard. However, 12GB to run the game at its minimum settings is somewhat surprising, though shouldn’t be a problem for Steam users based on the latest Steam hardware survey.
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How do you make the Elden Ring run faster on PC?

How to Sprint in Elden Ring: PC Controls. PC players using a keyboard and mouse will find that sprint is bound to the space bar. Again, you need to press and hold it to actually sprint while moving as well as using your directional input.
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What is the best system to play Elden Ring?

Elden Ring has been out since February 25 and it’s absolutely beautiful. The massive open-world RPG’s aesthetics are only matched by its brutality and challenge, with many critics agreeing pre-launch that Elden Ring is FromSoftware ‘s best game to date. How To Make Elden Ring Run Better Elden Ring is technically optimized on every platform it is available on, but for the best experience, play the game on the PS5. However, if you haven’t picked up Elden Ring yet and are also in the market for a new gaming console, you might be wondering which console is the best for the game.
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How many FPS does Elden Ring average?

Elden Ring recommended PC specs –

OS – Windows 10 / 11 CPU – Intel Core I7-8700K / AMD Ryzen 5 3600X GPU – Nvidia GeForce GTX 1070 / AMD Radeon RX Vega 56 RAM – 16GB Storage – 60GB SSD DirectX – DirectX 12

Asking for 12GB of system RAM remains weird to me, but if your PC isn’t quite up these standards, know that you have more wiggle room than such a high minimum spec would suggest. Admittedly, when I tested the GTX 1060 it was a 6GB version – not 3GB – and it was installed in my main test rig, which has a very much above-spec Intel Core i5-11600K and 16GB of RAM.

But given this combination averaged 49fps at 1080p using the Maximum graphics preset, having less memory or an older GPU shouldn’t preclude you from clearing the 30fps mark at this resolution. Especially if you drop the quality: the High preset averaged 55fps, while Medium managed 59fps and Low pushed out a near-constant 60fps.

The 6GB GTX 1060 can even handle Elden Ring at 1440p, with performance averages ranging from 37fps at Maximum to 57fps on Low. And having a better GPU isn’t entirely a waste: when I used an RTX 3070 in place of the GTX 1060, Elden Ring averaged a solid 60fps at 1440p and a perfectly playable 51fps at 4K.

Again, that’s on the Maximum preset. Stilla 60fps cap? In this day and age? And while it’s not strictly performance-releated, any dedicated mouse and keyboard users can expect to trip up on Elden Ring’s console-leaning interface. Xbox controller buttons adorn the menu and inventory UIs at all times, and what should be basic keyboard input replacements – like Escape taking you back to a previous menu screen – aren’t in place.

The wonky workaround, in this specific example, is to right-click to open an additional context menu, then left-click the “Back” option. Which, of course, has a big red controller button icon next to it. Bleh. I’ve also experienced occasional frame rate drops and stutters at seemingly random spots around the overworld. How To Make Elden Ring Run Better
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Is 30fps good for Elden Ring?

Elden Ring Optimization – When trying Elden Ring out at max settings, it actually ran ok. It would stick above 30 FPS, which would mean capping it could be do-able. The biggest problem though was temps being around 80c just standing still and a whopping 24.9W battery drain.

  • To me, the best way to play is a combination of high, medium, and low settings, but set to a locked 30 FPS.
  • This was by far the smoothest and most stable way to play, while also allowing a longer battery life.
  • Sadly, the game does have about 6 areas that I can’t list, due to spoilers, that no matter what the settings are, drop 1-2 frames.

The good thing is that those frames don’t cause a noticeable stutter so gameplay felt quite smooth. I also locked the TDP to 9, making sure the battery usage doesn’t go up much further than 16W almost the entire time. I also tried Elden Ring with this build while docked to my TV and thought the game was still able to look quite appealing even on the larger screen.

  • I really wanted to do everything I could to get a 40 FPS build up and running.
  • Unfortunately, I couldn’t get a fully stable build for it.
  • I was able to get very close, with framerate dips down to 36-37 that weren’t super noticeable, but it did come with a cost.
  • Pushing the resolution down to 1152×720, and turning graphics settings to lowest, got Elden Ring the closest it possibly could to a stable 40.

There is a quite noticeable difference, and the framerate isn’t stable, but it is the closest I believe is possible to hit something higher than 30 FPS without the Deck overheating and losing too much battery. How To Make Elden Ring Run Better How To Make Elden Ring Run Better While both are stable here the recommended has much better temps and battery, while looking much more sharp. In the end, the game finds it impossible to hit 60 FPS, but can be stable at 30 FPS and low battery usage with some compromises. Elden Ring on the deck is for people that will accept those shortcomings in exchange for portability, which still baffles me.

This is a AAA open-world game that just came out and looks sharp and beautiful, but still runs at a stable rate. While it cannot hit 40 FPS, Elden Ring runs like a charm with minimal issues and will be a fantastic addition to anyone’s library for their Deck. Liked this review? Check out our Game Review page for more reviews and optimizations! Our review is based on the PC version of this game.

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Is Elden Ring CPU or GPU heavy?

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(Image credit: Bandai Namco) Now that Bandai Namco has revealed Elden Ring’ s official PC requirements, we can confirm that having one of the best gaming PCs will help. Elden Ring’s minimum PC requirements aren’t overly demanding in the CPU and GPU departments, although it does require quite a bit of RAM.

Elden Ring PC System Requirements

Row 0 – Cell 0 Minimum Recommended
OS Windows 10 Windows 10 OR Windows 11
CPU Intel Core i5-8400 OR AMD Ryzen 3 3300X Intel Core i7-8700K OR AMD Ryzen 5 3600X
RAM 12 GB 16 GB
GPU Nvidia GeForce GTX 1060, 3 GB OR AMD Radeon RX 580, 4 GB Nvidia GeForce GTX 1070, 8 GB OR AMD Radeon RX Vega 56, 8 GB
Storage 60 GB 60 GB

On the minimum side, you’ll need an Intel Core i5-8400 or AMD Ryzen 3 3300X processor, 12 GB RAM and an Nvidia GeForce GTX 1060, 3 GB or AMD Radeon RX 480, 4 GB. Both the CPUs and GPUs are a few years old, but they’re still relatively powerful equipment.

  • And even today, not every gaming PC or laptop ships with 12 GB RAM; some budget systems have only 8 GB.
  • The recommended specs section, however, is a bit more intense.
  • You’ll need an Intel Core i7-8700K or AMD Ryzen 5 3600X, 16 GB RAM, and an Nvidia GeForce GTX 1070 or AMD Radeon RX Vega 56, 8 GB.
  • Like the minimum specs, these aren’t the absolute newest components on the market, but casual PC gamers may not have them, particularly on lower-end laptops.

Whether you want to run the game at minimum or recommended settings, you’ll need Windows 10 or 11, DirectX 12 and 60 GB storage space. Thankfully, any “Windows-compatible audio device” will work for sound, so there’s no exacting requirement there. While the minimum requirements aren’t shockingly high, some gamers in the Twitter replies have wondered why they couldn’t be lower still.

After all, Elden Ring will come out on PS4 and Xbox One, and those systems are arguably less powerful than the minimum required PC. In all likelihood, this means that the last-gen console versions are better-optimized than the PC version, but it’s difficult to tell for sure without a deep dive into the game’s code.

In any case, the bright side is that gamers with powerful PCs should be able to push Elden Ring pretty far. Gamers without powerful PCs should probably stick to the console versions. Get instant access to breaking news, the hottest reviews, great deals and helpful tips.
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What is the cheapest GPU to run Elden Ring?

Reasons to avoid – – May be harder to find than other 1660 models The GTX 1660 Super is the ideal graphics card to hit the minimum recommended requirements in Elden Ring. This budget GPU features 6GB GDDR6 VRAM and a 192-bit memory bus which enables it to run Elden Ring in 1080p at 60 FPS at high and max settings.1440p performance, though, is a little choppier in places, with frame rates generally hovering between 45 and 60 FPS depending on the area.

We recommend keeping the resolution lower to have those frame rates consistent as 60 FPS is the way to play the game. Elden Ring currently does not have support for ray tracing, though it’s been rumored that a patch coming could implement the graphics rendering technology. In which case, it’s worth pointing out that only RTX GPUs are capable of running ray traced shadows, global illumination, reflections, etc.

Alternatively, the most affordable of the Ampere line-up is the perfect budget graphics card for Elden Ring due to its 8GB GDDR6 memory and respectable 128-bit memory bus, especially if you’re wanting to future-proof your machine a little more. You can find RTX 3050 stock substantially cheaper than the current RTX 3060 prices, so if you’re after the best bang for your buck ahead of your Elden Ring playthrough then this could be the GPU for you.

  • Should you want to know how this graphics card performs in other games, too, our RTX 3050 review (opens in new tab) is ideal for anyone wanting further knowledge.
  • Check for RTX 3050 stock (US): Best Buy (opens in new tab) | Amazon (opens in new tab) | Newegg (opens in new tab) | B&H Photo (opens in new tab) | Adorama (opens in new tab) | Walmart (opens in new tab) Check for RTX 3050 stock (UK): Ebuyer (opens in new tab) | Amazon (opens in new tab) | Overclockers UK (opens in new tab) | Currys (opens in new tab) | CCL (opens in new tab) | Box (opens in new tab) Elden Ring’s a pretty long video game, so you’ll need to be comfortable for your time spent in The Lands Between.

You can do so in style with the best gaming chairs and best gaming desks, And if your panel’s due an upgrade, ditch your old display for one of the best gaming monitors, Get the best gaming deals, reviews, product advice, competitions, unmissable gaming news and more! Aleksha McLoughlin served as the Hardware Editor for GamesRadar from June 2021 until August 2022.

Her main area of expertise was the PC gaming platform, which comprised buying guides, features, reviews, and news coverage on components and prebuilt machines. She was also responsible for gaming chairs and storage. She now works on a freelance basis while studying to become a university lecturer specializing in English for foreign territories.

Prior to joining GamesRadar, she wrote for the likes of Expert Reviews, The Rory Peck Trust, No Clean Singing, Vinyl Chapters, and Tech Spark while also working with the BBC.
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Is 16GB RAM overkill for gaming?

16GB – 16GB is the recommended amount of RAM for playing most games and will provide a noticeable increase in performance from 8GB. You will also be able to run applications in the background without affecting gameplay. Games such as Call of Duty Warzone and Player Unknown’s Battlegrounds (PUBG) are recommended to play with 16GB RAM.

Game FPS
World of Warcraft: 91 FPS
Call of Duty Warzone: 69 FPS
Apex Legends: 135 FPS
Fortnite: 108 FPS

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Is 4gb graphics card enough for Elden Ring?

What are the Elden Ring minimum PC specs and system requirements? – The minimum Elden Ring PC requirements are in line with the PS5 and Xbox Series X|S rather than consoles from the previous generation. You’ll need at least an Intel Core i5-8400 or an AMD Ryzen 3 3300X processor to run the game effectively, though it’s unclear how this will impact Elden Ring ‘s visuals and performance.

  • We know the game supports 4K visuals, ray tracing, and 60 frames per second, but you likely won’t be able to reach all of those settings with the minimum PC specs.
  • For comparison’s sake, the PS5 and Xbox Series X editions of will support 4K, “up to” 60 frames per second, HDR, and ray tracing.
  • On a base Xbox One, the game maxes out at 900p, on Xbox One X, it reaches 4K, the PS4 version caps out at 1080p, and on PS4 Pro, it supports 1800p.

All of the previous-gen editions only support 30 frames per second. On the low end, the PC version of Elden Ring requires 12GB of memory, along with at least an Nvidia GeForce GTX 1060 or AMD Radeon RX 580, both of which will cost you several hundred dollars.

OS : Windows 10 Processor : Intel Core i5-8400 | AMD Ryzen 3 3300X Memory : 12GB RAM Graphics : Nvidia GeForce GTX 1060, 3GB | AMD Radeon RX 580, 4GB DirectX : DirectX 12 (Feature Level 12.0) Storage : 60GB Sound Card : Windows-compatible audio device

Recommended System Requirements

OS : Windows 10 | Windows 11 Processor : Intel Core i7-8700K | AMD Ryzen 5 3600X Memory : 16GB RAM Graphics : Nvidia GeForce GTX 1070, 8GB | AMD Radeon RX Vega 56, 8GB DirectX : DirectX 12 (Feature Level 12.0) Storage : 60 GB Sound Card : Windows-compatible audio device

The to Elden Ring ‘s PC specs was mixed, with many players acknowledging the high requirements, even on the low end. Twitter user said, “I don’t get how this can run on a base Xbox One and PS4 but has the same requirements as next-gen only games on PC.” Many are hoping the actual minimum requirements are much lower than what FromSoftware initially confirmed.
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Can I run Elden Ring with 2gb VRAM?

YES, it will run.
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Does Elden Ring have good performance?

Elden Ring’s PC performance simply isn’t good enough In fairness, the quality of From Software’s PC ports had been improving over time. The original Dark Souls was a disaster, but from its sequel up to Sekiro, PC users received the best versions of those games.

  1. Unfortunately, this welcome upward trajectory nose-dives with the release of Elden Ring.
  2. Its issues are numerous, but most egregious of all is a persistent stuttering that ruins the flow of the game – it’s a genuinely poor presentation that needs to be addressed urgently.
  3. Quite how the game reached consumers in this state isn’t clear, but the ‘why’ does have some level of explanation.

Elden Ring is the first title that sees the From Software engine transition to DirectX 12. As we’ve discussed previously (most recently with the disappointing PC port of Final Fantasy 7 Remake), DX12 gives developers much more control of the GPU: elements such as memory management and threading are no longer handled by the driver, meaning that many responsibilities move across directly to the developer.

  • The stuttering issues suggest that shader compilation management is poorly handled, with shader code compiled the first time it’s needed in-game, generating split-second delays throughout the experience.
  • It’s pervasive.
  • There’s a noticeable stutter when you first move your character.
  • There’s another when you first thrust your sword.

Every time a new particle effect is generated, the game stutters again. For every new enemy type you encounter, there’s another large stutter. It looks to me like every single time a new shader effect is invoked that you may not have seen before, the game tries to compile it ‘just in time’ as the game is rendering.

Therein lies the issue: in my testing, every ‘first’ within Elden Ring produces pauses of up to a quarter of a second. A detailed analysis of Elden Ring’s performance, including optimised settings, a breakdown of the stutter issues, plus a ‘compromised’ settings selection for less capable hardware. The more you play, the fewer ‘firsts’ you encounter, so game fluidity inevitably improves.

Replaying content you’ve already experienced will also have present less stutter as the shader compilation was cached the first time you played. However, this all resets to default every time the game is updated, reinstalled or if the user updates their graphics driver – in which case, the stuttering issues return with the same severity as before.

  • We’ve seen a couple of reports of tuned PCs using Intel Alder Lake CPUs being able to run the compilation so fast that the game still runs at 60fps, but even if confirmed, this means that only the tiniest proportion of PCs in the world are capable of running the title at a consistent 60fps.
  • At this point it’s worth stressing that consoles do not have the shader compilation issue: they are fixed platforms, so games ship with the shaders pre-compiled.

In addition to this issue, there’s further stutter, seemingly tied into background loading. Walking up a staircase in the game’s intro or traversing some fields, I noticed more hitching in both cases. Elsewhere, wandering the open world causes single frame drops – and there’s no real consistency to it.

  • Sometimes a few frames will drop within a few metres, while at other times you can travel hundreds of in-game metres without a problem.
  • Finally, there’s stutter on camera transitions in cutscenes – and this one’s curious because it only happens on PC, not consoles.
  • All of this combines to produce an off-putting experience that high specs cannot overcome – I was testing on a top-end rig with a Core i9 10900K and an RTX 3090.

Even running the game at 720p with the lowest settings didn’t give me a smooth experience. It gets worse the less capable your PC is, particularly on the CPU side. On more mainstream hardware, I noticed that in addition to stutter, there’s slow-down to contend with, adding to the game’s woes.

We’ve also played the game on Steam Deck, where the stuttering effect causes even more prolonged slow-down – and that’s a shame as outside of its sticking points, you can easily run this game locked to 30fps – on a handheld! Low Shadows Medium Shadows High Shadows PlayStation 5 Performance PlayStation 5 Quality Maximum Shadows Shadows below maximum are of low quality, similar to PS5’s performance mode.

Low Global Illumination Medium Global Illumination PlayStation 5 Performance Mode High Global Illumination Global illumination is a match for high on PlayStation 5. Low Effects Medium Effects High Effects PlayStation 5 Performance Mode PlayStation 5 Quality Mode Maximum Effects Some differences between versions are incredibly small, like the ‘effects’ on PS5.

  1. Medium Grass PlayStation 5 Performance Mode High Grass Maximum Grass Settings in-game often have very little difference, like grass at maximum or high.
  2. Everything I’ve discussed so far are areas where From Software needs to take remedial action to get the game into an acceptable state – but there’s still more that needs to be done.

First of all, v-sync is the default and there’s no way to turn it off in-game – you’ll need to resort to your GPU control panel to do that, whereupon you discover that the game artificially caps itself to 60fps anyway. This is a big issue: since the launch of Dark Souls, the PC audience has been begging From Software to embrace arbitrary frame-rates.

This is brought up vocally with every single new release from the firm, yet once again, we’re reliant on mods to allow the game to run at higher frame-rates. Ultrawide support is also missing, making it two for two in terms of basic PC upgrades From Software should have provided on day one. So, what about scalability beyond the quality threshold set by the PlayStation 5 and Xbox Series X versions of the game? Well, there are some upgrades, but this leads me on to another issue: the barebones nature of the settings screen, which offers up no explanation or image preview of what each of the configurables actually does.

As it is, PC users can tap into an enhanced effects preset that delivers slightly further light rendering, plus the ability to access console effects limited to the quality mode and run them at notionally higher performance levels on PC. I’ve put together a table below showing where to pitch PC settings to match each of PS5’s modes but there are still some unknowns: similar to my analysis of Sekiro, I’ve literally no idea what the shader quality option actually does, it seems to have no visible impact on image quality or performance.

In terms of settings recommendations for 1440p display owners, if you have a GPU of GTX 1080 power or higher, consider using maximum settings – there are barely any differences between high and max visually, excluding shadow quality. If you have a GTX 1070 or an older-gen AMD GPU like an RX 580 or lower, look into using the medium settings, but with the high quality shadows (medium looks poor) and high quality anti-aliasing.

Comparing performance with these presets to the fully maxed experience, I saw a 22 percent increase in performance – albeit with an obvious visual quality loss in shadows and the complete lack of tall grass.

PC Equivalent Settings PlayStation 5 Frame-Rate Mode PlayStation 5 Quality Mode
Texture Quality Maximum Maximum
Anti-Aliasing Quality High High
SSAO/Depth of Field High/Maximum High/Maximum
Motion Blur Off High
Shadow Quality High Maximum
Lighting Quality At least Medium At least Medium
Effects Quality High High
Volumetric Quality Maximum Maximum
Reflection Quality High (approx) Maximum (approx)
Water Surface Quality High High
Shader Quality Unknown Unknown
Global Illumination High High
Grass Quality High/Maximum High/Maximum

Recommended settings: Maximum across the board. Acceptable compromises for less capable GPUs: medium settings with high anti-aliasing and high shadows. What of the classic GTX 1060 or RX 580 paired up with a 1080p display? Even factoring out the stutter issues, neither of these GPUs can sustain 60fps on these compromised settings, though the Nvidia card seems to command a five percent performance advantage over its AMD counterpart.

  1. Dropping to 900p should get you to 60fps or you can stick to 1080p and lean into the advantages offered by a G-Sync or FreeSync display – but while these screens can definitely help in properly GPU-bound situations, their effectiveness in smoothing out the profound stuttering problems is limited.
  2. Ultimately, I’m sure that Elden Ring deserves its immensely positive reception as a game and in that respect,,

However, I can’t help but think that it’s time for From Software to devote a little more time to improving technical polish – to provide the complete package and to avoid situations like this. The performance scenario on the consoles isn’t perfect, but there are ways and means for PS5 and Series X owners to get a very good experience – you can bypass the frame-rate drops on PS5 via using the PS4 Pro version, trading bling for extra performance (not that the user should be put into this position).

  1. Meanwhile, Xbox Series X owners can combine the performance mode with a VRR display to get a good-looking, smooth game.
  2. But as far as I can see, there are no easy solutions to fixing Elden Ring performance on PC, certainly not on the user side – it’s down to the developer to step in and address the core problems.

: Elden Ring’s PC performance simply isn’t good enough
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Did the Elden Ring update make the game harder?

A new Elden Ring patch update has added features including the ability to track NPCs on the map, but different nerfs are set to make the game harder. How To Make Elden Ring Run Better FromSoftware has released Elden Ring ‘s 1.03 update, which adds a host of NPC-related additions including the ability to track characters on the map, along with major balance changes for spells and abilities which could make the game harder. Boasting nearly perfect scores from both critics and gamers alike, the latest release from the Dark Souls developer has been taking the gaming world by storm.

Not content with the current state of the game, the developer has released multiple patches in the weeks since the game’s launch, aiming to make the experience better and more optimized for players across all platforms. The first patches for Elden Ring have mainly targeted performance issues after Elden Ring was review bombed on PC, with FromSoftware aiming to fix the stuttering and other gameplay-hindering bugs that have mainly plagued this platform.

Aside from performance issues, the subject of the game’s obscure quest progression and complete lack of NPC tracking has been a controversial topic since Elden Ring ‘s release, with some resorting to manually keeping track of notes in notebooks. Whichever side of this discussion players have fallen on, it seems that the developer has been listening to players’ concerns.

Elden Ring ‘s 1.03 patch notes have been released by Bandai Namco, and outline several notable changes to the overall experience, adding a brand new NPC and questline, new quest phases for existing NPCs, a map function to track NPC locations, and a wide range of balance changes which could change the difficulty.

The new NPC comes in the form of Jar-Bairn, a new character similar to Elden Ring ‘s fan-favorite living jar, Iron Fist Alexander, who can be found in the small hidden village of Jarburg. Alongside this new NPC and their questline, new quest phases for Diallos, Nepheli Loux, Kenneth Haight, and Gatekeeper Gostoc have been added to the game’s growing line of content.

Controversially, the Mimic Tear Ash has been nerfed, with the notes confirming the patch has: ” Decreased the damage of spirit summoned when using the item Mimic Tear Ash and changed the spirit’s behavior pattern. ” See the full Elden Ring 1.03 patch notes here. While the additional Elden Ring features have been positively received by fans, some controversial changes to notable items and attacks have caused worry.

A lot of sorceries and consumable items have been buffed, giving magic-focused players a big boost overall. In contrast, the patch has decreased the effectiveness of some popular Ashes of War and weapon skills, meaning that users of these attacks will have to adjust their strategies from here on forward.

Probably the most notable change, however, is the nerfing of Elden Ring ‘s Mimic Tear Ash, the game’s most popular and, arguably, most useful spirit summon which lets players summon an exact duplicate of their build. Besides these large changes, a wide range of small bug fixes have also been applied for a smoother Elden Ring experience, including a fix for the notorious bug that decreases stats on some weapons when upgrading them.

With no signs of slowing down on FromSoftware’s part, it appears that fans of Elden Ring will have plenty more content to experience now and, judging from the developer’s quick commitment to improvements and new additions, there could well be more on the way.
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Is Elden Ring processor intensive?

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(Image credit: Bandai Namco) Now that Bandai Namco has revealed Elden Ring’ s official PC requirements, we can confirm that having one of the best gaming PCs will help. Elden Ring’s minimum PC requirements aren’t overly demanding in the CPU and GPU departments, although it does require quite a bit of RAM.

Elden Ring PC System Requirements

Row 0 – Cell 0 Minimum Recommended
OS Windows 10 Windows 10 OR Windows 11
CPU Intel Core i5-8400 OR AMD Ryzen 3 3300X Intel Core i7-8700K OR AMD Ryzen 5 3600X
RAM 12 GB 16 GB
GPU Nvidia GeForce GTX 1060, 3 GB OR AMD Radeon RX 580, 4 GB Nvidia GeForce GTX 1070, 8 GB OR AMD Radeon RX Vega 56, 8 GB
Storage 60 GB 60 GB

On the minimum side, you’ll need an Intel Core i5-8400 or AMD Ryzen 3 3300X processor, 12 GB RAM and an Nvidia GeForce GTX 1060, 3 GB or AMD Radeon RX 480, 4 GB. Both the CPUs and GPUs are a few years old, but they’re still relatively powerful equipment.

And even today, not every gaming PC or laptop ships with 12 GB RAM; some budget systems have only 8 GB. The recommended specs section, however, is a bit more intense. You’ll need an Intel Core i7-8700K or AMD Ryzen 5 3600X, 16 GB RAM, and an Nvidia GeForce GTX 1070 or AMD Radeon RX Vega 56, 8 GB. Like the minimum specs, these aren’t the absolute newest components on the market, but casual PC gamers may not have them, particularly on lower-end laptops.

Whether you want to run the game at minimum or recommended settings, you’ll need Windows 10 or 11, DirectX 12 and 60 GB storage space. Thankfully, any “Windows-compatible audio device” will work for sound, so there’s no exacting requirement there. While the minimum requirements aren’t shockingly high, some gamers in the Twitter replies have wondered why they couldn’t be lower still.

  • After all, Elden Ring will come out on PS4 and Xbox One, and those systems are arguably less powerful than the minimum required PC.
  • In all likelihood, this means that the last-gen console versions are better-optimized than the PC version, but it’s difficult to tell for sure without a deep dive into the game’s code.

In any case, the bright side is that gamers with powerful PCs should be able to push Elden Ring pretty far. Gamers without powerful PCs should probably stick to the console versions. Get instant access to breaking news, the hottest reviews, great deals and helpful tips.
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