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Discussion in 'Under Evaluation' started by Banishedd, Feb 18, 2014.
dat dmeta tho
Much easier to control your damage output than a Chinese god I have to say.
Yeah it's nice to have dmeta. It's hard though cause for some dungeons I rather have fa luci max skilled but I don't even have an fa luci. Just mainly for the short dungeons. But I definitely have a pretty good team I think
Now it's time to max skill pandora
@vorpal can you post video link again. Can't watch embedded videos
Nice. Pandora is quite awesome, right? Cleared mythical myself first time
Link is up in my thread. Are you never at a computer? :dodgy:
Lol no.... I'm only ever on here on my phone
Just realized that Tiamat could be a farmable alternative for Pandora
Haku + Hanzo + Dmeta + Tiamat should basically kill everything, right?
Unfortunately Tiamat's multiplier stops at 3x, so at most you can only do 9x with dual Tiamat or 12x Tiamat/Pandora.
i think he meant as a sub for the 1.3 dark attack
Yes, that's what he meant. Of course, your Tiamat starts with a lovely 30-turn CD compared to Loki or Dumpty's (unskilled) 17.
After several failures with DMeta, I switched to Pandora for Light Hera (legend). 0-stoned but sadly it did not drop.
It's much easier to stall with Pandora in the right places (Cyclops, Venus).
The dungeon is too long, so very likely for DMeta to get out of the zone in the wrong place and the wrong time.
I got lucky with Hera's skill lock, but I think it should have been ok top survive for 5 turns. RCV is still key for this dungeon. Ronia is super-useful to one-kill Athena.
My team was the usual: Pandora|DMeta|Ronia|Vamp|Persephone|Pandora
For those interested, my zero-stone team for Hera-sol Mythical was:
It was pretty straightforward except for Athena. Doing a 5 combo with a Pandora activation was tricky for me. I tended to have too many dark orbs. I tried first with a Hanzo orb change, and took too much time doing the combo, ending up one move short of a 5 combo. I stalled a couple turns and popped DJ + Vamp and did a better job. The DJ + Vamp combo works well, and still allows the heartmaker to be used to stall through Venus.
I did not resist the skill bind, but would have needed to stall for Vamp at that point anyway.
Otherwise, I did pop one or both Pandoras before / during Venus, since I had to stall 15 turns at least anyway.
So how many of us are actually going to attempt skilling up Pandora?
Actually i meant tiamat as lead. I know that 12x is a lot less 16x but the "perfect" end game team has orb changers and an orb enhancer, so i was thinking that the 1.3x multiplier would kinda make up for it.
I ran some damage calcs and the team would do 7,8 million with a perfect 3 rows from haku + hanzo
I'll "attempt" it. Dunno how much time I'll realistically have to play the last 48 hours on 3x invade tho.
when is that dungeon coming i must have missed it?
also "ninja/rider" carnival upcoming according to time travellers, so you guys might be able to get the hanzo you need.
It will be the last of the flower dungeon series after the current one now. Wow ninja carnival? Maybe I can finally get a Gryps?
Venus stalling was the actual reason I did not dare trying mythical. Do you have many +RCV eggs? Was it really troublesome?
Also, one floor that I found particularly troublesome was the one with the vampire (in Legend).
Thanks for the feedback!
Carnival is only 1.5x... get a gryp! (sorry, sorry,... horrible pun)
Terrible tempted myself to try for Hanzo. I did not roll this godfest.