Are we maybe looking at Sylvie/Ryune wrong?

Discussion in 'P&D Discussion' started by Orange Crush, Oct 30, 2018.

  1. Orange Crush

    Orange Crush PAD's Nostradamus

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    @ko300zx the problem becomes move time and sometimes utility. And you’re putting Kuro on Isis or Tardis right? I guess being able to face tank stall 90% of the stuff you need utility for helps
     
  2. ko300zx

    ko300zx Well-Known Member

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    You're starting with 9 seconds of move time from leader skills alone so you don't need too much more if any. Isis has +1 sec each, and Tardis has +1 for the pair. You're looking at at least 10 seconds in either case which is plenty although that's probably the bare minimum you would end up with. Yeah you put 2 Kuro on Isis or Tardis and just stall things out if need be.
     
  3. Orange Crush

    Orange Crush PAD's Nostradamus

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    @ko300zx 10 seconds can usually get me 7c on a natural board orrrrrr a row, but not usually both.
     
  4. ko300zx

    ko300zx Well-Known Member

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    Yeah might have to take this team for a spin in AA.

    [​IMG]

    Good lawddd

    [​IMG]
     
  5. BurningMan

    BurningMan Dropping the green Bomb

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    Is I&I really worth on that team? Her damage comes mostly from the prongs and prong +row+7c seems kinda though to get her active isn't too great either since you already got double Kuroyuri for healing. I would recommend aife if you have her since her short CD orb change plus awakening unbind plus unlock seems pretty useful and triple 7c makes her hit way harder on average.
     
  6. Orange Crush

    Orange Crush PAD's Nostradamus

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    I guess this is what my issue is.

    Typical Izanagi+Meta hit[​IMG]


    Planar+Izanagi+Yomi doing a VDP annnnnndddddd FUA while healing 100k
    [​IMG]

    It has 13.75s move time w/152k HP or 11.75s move time w/175k HP depending on Badge. Also comes with 43% shield, 5/6 unbindable, Ribbon Resist, Rainbow team, and 5/6 available slots for assists (Izanagi has that GungHo Rainbow medal Light girl as assist for a Fat Finger).

    I started this post to get the conversation going because I really wanted Sylvie or Ryune to work (like Rodin before them) to see if there would be fun builds that reveal something I missed. But faced with competition like those meta leads I mentioned, I might have to relegate the DB-Girls to minimal utility requirement fun-runs like I do with Amatsu.

    And in that case I’d think double Kuro or Saras/Vishnu as the basis for builds would probably be the best for either color.

    Just wish I didn’t sell like 3+ dupe Isis’ (yet kept Beach Meta ???) to get Kuro so I could actually use two of them as Kuro carriers.
     
  7. ko300zx

    ko300zx Well-Known Member

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    More of her damage comes from 7c than it does prongs unless you add a super and an equip prong. Only after 4 TPAs does the damage pass 2 7c. She also adds more rows which doesn't hurt. The unbindable super would be better on this team for a fully unbindable team. The prongs can be ignored for the most part. I don't have her but Aife doesn't really bring anything extra to the table. Both leads are a board unlock/change and awoken bind clear isn't really a priority with the auto heal teams. The burst can be pretty valuable in AA.

    That would just be for AA or non VDP dungeons. I'd probably do revo Amon for the last spot in like A3 (no blodin crew).
     
  8. Krunkity Krunk

    Krunkity Krunk Active Member

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    Love the Ryune team. However, FUA F's Rows. L attacks waste space and orbs, why have one as a super awakening?. VDP is the way to go.
     
  9. Orange Crush

    Orange Crush PAD's Nostradamus

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    Also can’t they buff the useless L-Shield to be an FUA as well? Super FUA doesn’t really cut it for row teams.
     
  10. Tek7

    Tek7 Well-Known Member

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    L-shield should have been SFUA. It's 5 hearts in a specific shape JUST LIKE REGULAR FUA and it's compatible with rows.

    Instead we got the hot mess that is SFUA.
     
  11. Orange Crush

    Orange Crush PAD's Nostradamus

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    SFUA can theoretically be good. But I think it should buff team damage by 1.5x or something instead of individual monsters by 2.5x.
     
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  12. ko300zx

    ko300zx Well-Known Member

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    Yeah this would have been much better. I think the idea was to make it a little more orb-heavy so you couldn't make a row, a FUA, and still combo the board fairly well which the L-unlock shape would have allowed. Makes sense if rows are going to buff team damage, at least make the "row FUA" a team buff as well.
     
  13. Tek7

    Tek7 Well-Known Member

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    Good point.
     
  14. BonerChamp69

    BonerChamp69 I'm huge

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    I love the L being fua. That would be so much better then make the 3x3 hearts the shield for at least 35% and then it might be worth using an active for all those hearts
     
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  15. cjo

    cjo Well-Known Member

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    I'm so glad this thread gave me some team building tips for Syvie. She's a blast to play and much better than she looked on paper! Even those 'extra combo' orbs, which sounded so silly, are pretty entertaining and kinda handy for getting past floors that have both resolve and a combo shield. I've come to really enjoy her.
     
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  16. samuelburtt

    samuelburtt mono-green advocate

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    Sylvie with triple 7c Michael on the team is pretty great!

    Surprised no one has mentioned fitting OEAs on the team. That's been the struggle for me. It makes a significant passive damage increase but most of the meta cards at the moment don't have any....

    There's also a lack of green equips with OEAs. :(
     
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  17. cjo

    cjo Well-Known Member

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    I haven't paid much attention to orb enhance but I guess I ought to try out Verdandi or Spica as a sub.

    I rather like Pralinae as an occasional sub. The language for which leader skills boosts only a particular element vs those who boost any card having that element is and will forever remain confusing, but Endless Corridors showed me that Pralinae's light attribute still got the 4x boost for green. Pralinae doesn't help activation but there's inherits for that, plus that 1.5 RCV boost can be handy at times. And those killers! 2x god plus 2x devil hits a lot of targets.
     
  18. cjo

    cjo Well-Known Member

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    I don't think I like L-fua because I've already adjusted to vertical bar FUA and I think it works pretty well. But 3x3 hearts as shield seems really fitting.
     
  19. BonerChamp69

    BonerChamp69 I'm huge

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    Well I meant as a separate awakening for row teams.
     
  20. Orange Crush

    Orange Crush PAD's Nostradamus

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    It’s just a bummer that on non-row teams you can often FUA and fully activate off a natural board (Sylvie/Ryune excepted), the rest you often gotta use an Active for pretty much everything.
     

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