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Discussion in 'Blogs' started by Chirei, Dec 22, 2015.
Three hours of playing and I think this is a sign that it's time to stop for the day...
Decided to go get my present from Santa instead of waiting for him to give it to me.
Rankings make me think of bugged EVO 2005 mechanics, during that one tournament when they used like a "Neo-Geo conversion of Street Fighter or some crap."
With the very recent 10x announce and time trickling down for some of these special dungeons, I decided to take out the easymode button to mop up the rest for the stones...
Remembered to pick up some coins for 10x...
You'd probably need more coins for your Patreon... I mean your +egg feeding when it reaches a high enough count.
Delay is really nice to have again.
Stratios can't block, okay. He can't do anything because he was busy pressing buttons but his moves won't come out, okay.
All I'll probably complete this event, everything else is going into "storage". Feels good to finally have my first full hyper team.
Congrats! Out of curiosity, what is the maximum burst you can achieve with that team (discounting lucky huge skyfalls and similar)?
I'm still eons away from an hypermaxed team, even with 10x event..... /cry
Kept trying to set up an optimal board but I would keep getting 17 combined for several turns in a row, and too many skyfalls kept happening when I'd get 16 so I just went with this one...
EDIT: I've rounded it down to about 7-8 million with 7-8 combo and 4 .
Ran into some very strange stuff while running Mercury. Apparently Apollo may use his other preemptive if you come in with wood cards already bound, and...
...it seems to be true. The strange part is that it's seemingly random, unlike all the other conditional "dodges" I've seen. I wonder what causes this?
A possible theory: the bind selects a random monster on your team that fits the condition, and if that monster is already bound, the bind doesn't go off.
I know I've seen mythlits in Friday Mythical randomly just normal attack instead of Fire Bind when I'm running with dual Minerva, which I think might be because they're targeting the already bound subs.
This descend was actually fairly hard compared to the ones that recently came out - even Alraune can't take a charged Canopus hit at full health, so not very many places to stand around and recharge stuff...
Deus Ex Machina certainly experienced bugged Element Change mechanics.
Did three rolls on the godfest, hoping for some MP.
Strawberry Dragon (Dupe)
Mori makes my blue box even better, along with the 8000 MP the other two contributed now makes me feel safe doing this:
A very tough decision to make for a Non-IAP player, no matter what region you play; but I believe this was the right choice. Time for Leilan to come back with more force than before.
Woah, didn't expect this. Congrats on achieving that goal as a Non-IAP!
Selling off a maxed Bodin doesn't happen often, but i suppose since you main Wood (Alraune) and Fire (Leilan) it wasn't as painful as it might have been....
It's even less painful than that, actually.
My original Blodin already has +99 ATK and such and is even partially skilled. I used to use double Blodin when running Skuld, but as I got cards like Hermes, Blonia, Nut, and now Mori, I slowly began to realize how redundant having double Blodin is. There's basically no reason why you'd want two of him on a good team ever, unless it's all you have. That was the case then, but it is definitely no longer the case now. Getting Mori and just about enough MP to buy Pure was basically the "Yep, let's do it" point.
Can't wait for you to use Pure on an unsuspecting water element enemy like Beyzul... The salt will be delicious.