If I understand this correctly, ZV active does 35% of Max HP, no matter how much HP the enemy currently has. So 3 of his actives in sequence would do 105%, instantly killing anything regardless of HP. (Obvs excepting things like HighDefense/LowHP, or damage void/absorb). Why does all the stuff I'm coming across seem to be Zera->Zera->Verse..... wouldn't 3xVerse be way better since he's inheritable? Is it just because Zera is easier to make and skill? Or is that just for Kiri Teams because Zera does auto-heal? Thinking about this specifically for C10, I think I can pull it off co-op with alt using NY Ama. Easy stalling on Hadar to get the inherits up on my Team 2 (who can make use of their base skills freely up to then), Team 1 does Hadar kill shot.... HepDragon skill delays Team 1, leaving Team 2 undelayed (?). Then Team 2 drops the Verse->Verse->Verse for an instant kill. Am I missing something there? It's a sizable investment to build three of those, but a guaranteed kill button for stupid high HP stuff seems kinda badass IMHO. Also re C9, the boss has a pre-emptive that appears to be 'under 15% HP, activate damage void'. Because it's a pre-emptive would this happen mid turn? So if I do 2xVerse, will the void kick in before I can press the third one? Thanks in advance for helping clear it up!