Deathpharion hype! Nuf said Bare in mind, the following builds are for the purpose of minimum chance of failure and max efficiency, so they can be a bit REM-heavy. There are cheaper builds for sure out there. ALB vs Star Justice (for the left hand) A: ALB(Gronia)/Jize(Hathor or R.Hades)/Revo Horus(Vaan)/Dios x2 B: ALB/Tengu(Raphael)/Revo Horus(GGY)/Dios x2 1: A- Hathor, Dios, Vaan 2: B- Dios 3: A- Jize 4: A- Dios 5: B- Dios 6: A- Gronia + ALB 7: B- Raphael + GGY Note: Vaan can be replaced with A.Meimei. Instead of using Dios + Vaan, A can use either A.Meimei alone or A.Meimei + ALB on floor 1. A.Meimei/Vaan slot needs to be a board changer with haste so that Jize can be used immediately on floor 3. ALB vs Liberty Geist (for the right hand) A: ALB/Gronia/Leeza(Hathor or R.Hades)/Dios x2 B: ALB(top&bottom row like Chad, Vaan etc)/Leeza(unlock or board shuffle)/Dios x3 1: A- Dios 2: B- Dios 3: A- Gronia and 4 combos 4: B- Dios 5: A- ALB + Hathor 6: 0 combo for 3 turns, then A- Dios 7: B- unlock, Dios, top/bottom row, and 6 combos Note: I think both teams need to be hyper. Liberty Geist is fire and from experience Leeza's attacker killer barely make it enough for OHKO. Note 2: I prefer Gronia over Avalon for A side because A needs to combo, and having an extra finger on the team can be very useful for that. ALB vs Ex Machina (for the right leg) A: ALB(A.Ra)/Tengu(poison)/Dios x3 B: ALB/Raguel/Dios x3 (one Dios needs ghetto SDR) 1: A- A.Ra 2: A- Dios 3: B- Dios 4: A- Dios 5: B- Dios 6: A- Dios + poison 7: B- Dios Note: Raguel can be replaced with Chester of any colour. If so one side needs to bring a Avalon Drake in place of Dios for full SBR. ACC vs Cosmo Crusader (for the left leg) A: ACC(with ghetto SDR)/Yamato/Yamato/Goemon/Goemon(with ghetto SDR) B: ACC/Yamato(unbind)/Goemon x3 Need 16 SB in total, Yamato can be anything with 3 SB. 1: A- any orb changer 2: B- unbind and Goemon 3: A- Goemon 4: B- Goemon and ACC (for delay) 4: A- Goemon (nuke will kill the resolve) 5: A- swipe 6: B- Goemon Note: 16 SBs is needed because A passes 2 turns before reaching light Golem. Light Golem will skill delay up to 3 turns, and Goemon's skill (15cd when max skilled) need to be ready after the skill delay.