DISCUSSION: Upcoming Monsters/Evolutions/Dungeons/Mechanics

Discussion in 'News & Events' started by DENCHI, Jan 17, 2014.

  1. YamaKyu

    YamaKyu Karin Kanzuki was a mistake. And I love it ♥

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    GungHo collab return has a new nice 6x5 cross lead perfectly suited to be paired with best girl Planar or Allatu (probably more viable in the long run)

    [​IMG]

    I'm unlikely to trade/pull for him though since I'm kinda out of fodder/stones, yikes, but that is exciting nonetheless
     
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  2. Noc

    Noc Active Member

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    I am so freakin' happy right now. We're getting pad Island before Shinrabansho and DBDC. And the B&J UEVO is already here :)
     
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  3. BurningMan

    BurningMan Dropping the green Bomb

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    What are you running as subs for BJ?
    I feel like every decent water card i have breaks activation with their active... only scheat has actual synergy put tpas are so 2016 lol
     
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  4. Cheeseghost

    Cheeseghost Lazyyyyy

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    Suou has 4 7c...and can get a cloud resist, tpa or that over 80..also his active is good and you can inherit that tpa weld guy on him as well...
     
  5. Noc

    Noc Active Member

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    The options are pretty limited if you're hoping to generate fire and water orbs at the same time. If you're just looking not to break their leader skill, that opens a lot of additional options. My basic team is: B&J/Amatsu/Baldin/Uruka/Lutina (Dhalsim assist-clears both kinds of binds, creates fire and water orbs). I'm still tweaking the team, but this is what I've also been messing with:
    1) Fast actives for assists: Lutina, Revo Isis
    2) Heritable board changes: Uranus (Void attribute absorb; board has heart, fire and water), Urd, Weld. Gabe also has a nice active and two 7cs.
    3) VDP options: Baldin, ROdin (I don't have Suou or BlOdin)
    4) Rainbow board changers that don't break the leader skill: Both Urukas. Note: Uruka and Blujin are both great Fujin options.
    5) Bind clearers: Anna Kyoyama, Dhalsim active (I don't like his awakenings)
    6) FUA: Amatsu, Scheat
    7) Enhance: If I need an enhance, I might toss in the other Uruka for her TEs and use Sheen as an assist. I don't have Carat or the water jewel princess, and I always appreciate more matching time.
     
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  6. MisterDrgn

    MisterDrgn You can't take the sky from me. Staff Member

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    Part of what makes this exciting for me is I missed Bodin/Rodin/Baldin/Scheat getting SEs. Don’t care about practicality, it’s triple VDP city.

    Also gfe city. Some combo of Bodin/Rodin/Baldin/Scheat/Uruka should work nicely. Probably should make sure to include those last two for utility (lame!).
     
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  7. Tux

    Tux Well-Known Member

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    I might buy Myr. My first purchase was New Year Amaterasu in February 2019. I have no big want for the other cards in the store, but I still have monster points, so I have been buying limited (seasonal and collab) cards. I bought Shinrabansho's Sakuya Another, June Bride's Gadius, and Final Fantasy's Glauca. GungHo seems to have stopped adding monsters to the store, so I'm not trying to save points for a better monster.

    I play water teams, and about half of my leaders are from PAD Island. The update arrived on Thursday (15 Aug 2019) and improved my 3 leaders Tachibana Ginchiyo, Artemis, and Metatron. They now have a higher ATK multiplier than my traditional Valkyrie Reine. (The next numbers are rough and miss some details.)
    • My usual leaders:
      • Valkyrie Reine: 6x ATK, 4+ linked Wt
      • Island Meimei: 7x ATK, 3 of Wt+Wd+Lt+Heal, 5 linked Wt enhanced
      • Island Tachibana: 5x ATK 7.5x ATK, Fr+Wt+Wd+Lt attack
      • Island Artemis: 6x ATK 10x ATK, Wt+Wd attack
      • Island Metatron 5.25x ATK 14x ATK, skills used
      • Final Fantasy Rinoa 6x ATK 14x ATK, 3 Wt 2 Wt combos
      • Mega Aw Skuld: 15x ATK, L shape of 5 orbs
    • Other options:
      • R Lakshmi; 7.5x..10x ATK, 6+..10+ linked Heal
      • Healer Ryune; 8x ATK, 6+ linked Wt
      • Island Yog-Sothoth; 9x..18x ATK, 2 Wt combos, low..high HP
    Metatron gets the largest change: HP increases slightly 2x HP & 3.5x ATK for Healer & God Types; 1.5x ATK 4x ATK when skills used.
     
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  8. Vaedriel

    Vaedriel Lost in the Shadows

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    Now that B&J got a RCV buff this is my setup:
    Main: B&J^HelenEQ / Amatsu^Dhalsim / BFujin^AvidyaEQ / Blodin^KraliceEQ / YY^BUrd
    Alt: B&J^WeldEQ / BCotton^CaratEQ / PAUruka^AvidyaEQ / Blodin^KraliceEQ / RIsis^Dhalsim

    Covers everything: rainbow, poison, blind, burst, absorb, void, VDP, FUA, and awoken clear.
     
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  9. Vaedriel

    Vaedriel Lost in the Shadows

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    Okay, I have to ask... what is BVeroah's purpose? I just don't see the use for a card that burns your RCV for 1 turn. What am I missing? I need to know because I am sitting on Beach trade fodder that would net me either a BEscha, BYog, or a BVeroah. If it's VDP, we already have Blodin and now he has a SA that can give him a 7C or another VDP.

    Thoughts?
     
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  10. BurningMan

    BurningMan Dropping the green Bomb

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    She can do a 7 combo and has a big multiplier if you just make a vdp. Thats it basically she obviously synergies well with herself since her active creates tons of blue orbs, but she is only really meta paired with the blue sword guy from the shonen champion collab since he has a shield and auto fua to make her even more brain dead.
     
  11. Vaedriel

    Vaedriel Lost in the Shadows

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    Ok, I didn't even read her LS. :p Any water card I look at I just ask myself "Would this be a good sub for B&J?"

    How many players are going to roll or trade for BVeroah? Ugh, this doesn't help my decision making process, lol.
     
  12. Trap

    Trap Well-Known Member

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    I very well might. She looks so much fun! 7c off a single VDP...
    Without Coco, I don't know if she'll be quite as good as in JP. But she's certainly very capable, and I could use a little excitement in my PAD life.
     
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  13. chiubag

    chiubag Well-Known Member

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    The -75% RCV is just a design balancing thing, so that you can get a double orb changer (which is normally more like an 8 CD AS) on a 5 turn cooldown
     
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  14. iddybat

    iddybat Active Member

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    Rolls will be thin at 1%, but I did trade. It’s a fun card so far.
     
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  15. BonerChamp69

    BonerChamp69 I'm huge

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    Blodin not being able to take god or dragon killers limits his use as a VDP. Also Bveroah can use kuroyuri loop on Tardis or lutina. But yeah the plus combos means she can farm well too.
     
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  16. ambiguous57

    ambiguous57 Well-Known Member

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    Yeah I came into this with a dupe B&J and a dupe Eschamali. Decided to roll my 40 stones, hoping for additional dupes to make my trade decision for me. Landed a 3rd B&J and a 3rd Eschamali. Traded those 4 plus a dupe Echidna.

    Anyways, Beach Veraoh is a lot of fun. For brainless farming, I can see her being the go to swipe option for a very long time. For regular play, making a VDP and getting 7+ combos is pretty satisfying. Definitely going to try my hand at clearing AA2 with her.
     
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  17. Noc

    Noc Active Member

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    Since she's not a top tier lead and hard to roll, I imagine few players will have her.

    But if you're thinking of getting the I&I pack, you could potentially take BVeroah for a spin by pairing your I&I with her. It's not optimal, but you'll get a feel for whether or not you'd enjoy running a BVeroah team.
     
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  18. Vaedriel

    Vaedriel Lost in the Shadows

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    I forgot Blodin is off type. It is nice that BVeroah is balance type.

    I guess I will add her to my box and give a sacrifice to the RNG gods so my Alt rolls one. :D
     
  19. Vaedriel

    Vaedriel Lost in the Shadows

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    So, I traded for BVeroah on my Main. I kept wondering why everybody kept saying “7c off a VDP” because her LS says when you do a VDP you get a +3 combo.

    :facepalm: Didn’t realize that meant +3 from *each* leader! I took her for a spin and did a box +4 combos and was shocked when the +6 combos showed up. Damn. :wideyed:

    If not for her lack of RCV, she’s a game breaker. Probably means 12-15 combo shields will show up in the next new dungeon. :meh:
     
    Last edited: Aug 20, 2019
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  20. Trap

    Trap Well-Known Member

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    I also pulled the trigger. There's a certain childish fun to mindlessly matching a box and watching the pretty numbers count up...

    Mel helps the RCV situation. My biggest problem is having a steady supply of water orbs, but Revo Sarasvati helps. It would also to help to stall, which you definitely can do safely with this team in longer dungeons. But still, it's no fun when you just want to blow through some quests. :D
     
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