Heart Prong Effects

Discussion in 'Q&A' started by bkdino23, Nov 13, 2017.

  1. bkdino23

    bkdino23 Member

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    I have missed the announcement and can't seem to find any details on this topic, does anybody know what is suppose to be the effects of matching hearts prongs now?
     
  2. mtb911

    mtb911 Master Teambuilder, Mediocre player

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    also interested in this answer
     
  3. Iluvatar

    Iluvatar Semi-IAP..damn you GH

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    Well the awakening states x1.5rcv when matching 4 heart orbs. Math has to be for just that card and obviously it stacks probably just like prong math.
     
  4. bkdino23

    bkdino23 Member

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    Ok that makes sense, but is it a new awoken skill or is it included as part of TPA? I'm looking at the awoken skill list on PAD database and it doesn't seem to reflect that. Just wanted to clarify. Thanks.
     
  5. BonerChamp69

    BonerChamp69 I'm huge

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    It makes Mel and Revo Apollo and Persephone really great on some teams. Awoken Sarasvati is actually usable now because of Mel. She alone pretty much brings the equivalence of a rcv multiplier. Also love double R Perse on Noctis as gravities don't mean shit anymore
     
  6. BonerChamp69

    BonerChamp69 I'm huge

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    It is part of the heart oe Awoken skill.
     
  7. mtb911

    mtb911 Master Teambuilder, Mediocre player

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    so how does it work? Is there an explanation somewhere? As someone with 2 Mels and 2 Rapollos this is very relevant to me!
     
  8. bkdino23

    bkdino23 Member

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    Ahhh cool thanks for the explanation.
     
  9. chiubag

    chiubag Well-Known Member

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    When exactly four hearts are matched, the card with the heart OE awakening gets 1.5x per heart OE awakening applied to that card's RCV. It only applies to that card's RCV, and the prong does not require any enhanced orbs.
     
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  10. YamaKyu

    YamaKyu LMETA HYPE

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    Also the maths works exactly as the TPA when a single card has several heart enhance awakenings, so x1.5 for 1, x2.25 for 2 and so on.

    Notable cards that are relevant on this topic are Mel, Hestia (only @JP right now, Soon™ on NA/EU), REvo Apollo and REvo Persephone. Mechanical star gods will also do decent amount of healing out of this so consider them as an option as well !
     
  11. kaylathehedgehog

    kaylathehedgehog Well-Known Member

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    Ah, I was wondering why a heart TPA had that effect. I run Revo!Persephone, so that explains why I've been getting it.
     
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  12. mtb911

    mtb911 Master Teambuilder, Mediocre player

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    So...putting a +297 on my Mel might not be a bad idea!!!
     
  13. BurningMan

    BurningMan Dropping the green Bomb

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    Not at all, some People even use her on rushana or lheragon even as off color just because she is essentially an rcv multiplier
     
  14. BonerChamp69

    BonerChamp69 I'm huge

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    Also Mel with an Lmeta equip assist would be nutssss. Haven't done it but damn
     
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  15. chiubag

    chiubag Well-Known Member

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    With a 4-match Mel's RCV (with +99) goes from 341 to 3389 or something. It's definitely worth considering.
     
  16. Tek7

    Tek7 Well-Known Member

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    I was disappointed when I pulled my first Mel.

    I seethed when I pulled my second Mel.

    I thought she was the worst pull from the Heroine REM and I wanted other monsters so badly.

    Then I decided to run her for B/R coverage on my Ronove team and I quickly changed my tune. She singlehandedly solved my heart starvation issue.

    My pentamax Mel with a Mel assist later became a superstar on my BHunter and Ronove teams. I've never regretted investing in her.

    And that was before the heart OE buff. Now she's a beast.
     
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  17. YamaKyu

    YamaKyu LMETA HYPE

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    Quick question about MVP Mel : I don't think RCV+ latents would be useful for her ? If I recall correctly latents buffs are based on base stats, and do not take plusses in account, right ?
     
  18. BurningMan

    BurningMan Dropping the green Bomb

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    Correct they would be pretty useless since her base rcv is complete garbage
     
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  19. chiubag

    chiubag Well-Known Member

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    But wouldn't the latents be counted when the prong gets made? so it would be multiplied by 11.6 or something?
     
  20. BurningMan

    BurningMan Dropping the green Bomb

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    Yeah after running the numbers the gain isn't even as bad as i thought with 6 normal rcv latents you get around 200 rcv on a prong and 220 for 3 double rcv latents.
     

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