Damn, there's a lot of leader variety in this game, at least for stuff below A3 (and probably a lot in A3 if you know what you're doing and want to take risks). If I want (what now feels like) old-school heart cross, I can run Myr or Anaphon. If I want four orbs minimum, I can run Noctis or even Barbara (who is surprisingly good, but less so in longer dungeons). If I want high-HP rows, I can run Astaroth. If I want high-RCV rows, I can run Bodin/Meri. If I want new color cross goodness, I can run LMeta (who I just tried out, and she's pretty fun). If I want bicolor, I can run DAthena, or new Ruel, or one of the many teams that are like DAthena but worse (Revo Greek, etc). If I want to drive myself utterly insane, I can run Aten/Fenrir (I want to get into this, but it sooo much work). If I don't want to think, I can run Yomidra. If I don't want to think and I want to take forever finishing the dungeon, I can run Revo Ama. And of course there's a lot more beyond that, and there are a lot of leaders I don't have personally. The variety of mostly viable leads is really impressive. I guess the problem is that there isn't enough new stuff to run with them, and there isn't enough motivation to run the ones that aren't quite as good. Maybe more challenge dungeons would help. And I still really wish GH had implemented true rogue dungeons that were randomly generated and went on forever. And they could save your high score, maybe separately for different categories (including co-op), and maybe even separately for different leads. Man, that would be cool.