F1: Ancient Flame Dragon, Ammonite & Ancient Lake Dragon, Coelacanth. Ammonite preempts with 50% damage reduction for 1 turn. Coelacanth preempts with 50% gravity, and has a 75% resolve. F2: Shrine Priestess, Kano. Preempts with a 50% damage reduction for 5 turns. Gets mad on the 2nd turn (ATK buff). Didn't want to find out she can do, so I just took her out by then. F3: Goddess of the Bleak Night, Pandora. Preempts by shuffling your board into poison, jammer, light, dark, and heal orbs, as well as voiding 1 damage or more for 999 turns, AND has a 8-combo shield. If you fail to kill her, she will cast a massive skill delay, and reduces your orb move time by half for 10 turns, then suicides. It's not deadly if you fail to kill her, and in theory, you could try and stall for 10 turns so that the orb movement penalty wears off... but it's a huge pain, and I hate stalling. Still, there is no way I can trigger VDP and still reach 9 combo, unless I decided to stop using dragons and/or go multiplayer, so I basically just have to stall. Note that she DOESN'T have a status effect shield, so you could delay her or something? But if you can't kill her on the first turn by creating a premade board or something, you probably won't do it on the next few turns either. F4: Creation Empress God, Izanami. It has 50% light reduction (though the entry on PADX says she has 50% water reduction too, but I didn't see that). Preempts with a 10 turns status effect immunity, and a 1 turn 75% damage reduction shield, and finally, attempts to bind ALL your monsters for 1-3 turns. On the second turn, attempts to stop you from using skills for 10 turns. (As well as creating jammers.) Rest of her patterns seems to fit with the PADX entry. (You can find her as an enemy at Alt. Bipolar Goddess No Continue.) I tried to stall here, but forgot that bombs will do damage when exploded. I actually reached the 5th floor on my first attempt (I didn't stall). Forgot the name of the enemy, but it was some irritating goddess whose theme revolves around droughts/water, and has a "Water of Life" attack that halves your RVU for 10 turns. I think she disabled my awoken skills for 5 turns too. Anyway, even if I could somehow make it to F6, I'd probably be low on health and without skills (probably with a halved RVU too and without awoken skills). I doubt that I could beat Zahhak at that rate. Well, this post is kinda useless, isn't it? Since I couldn't even get to the boss to learn its pattern. But this is something to go on until sgt502 posts a video or something.