Friend me for a ultrahypered Sumire up 99% of the time. Why run Sumire? Good offense, great defense, sooo many ways to build her. Approach to team-building: First off, max skill is huge. Try to get at 5-12 oncolor +orb awakenings, at least 4-7rows. If you use board resets, better back it up with an enhance active or sparkleboard awakenings. I'm still messing with team comps for numbers. 5+ row awakenings with Blodin's enhance or I&I's 1.5x are getting me the best numbers. Those two subs go a long way in helping the team's RCV issue. HP are easy to come by. Look for some physical builds to surpass 30k HP when heavily egged. Using dark latents teamwide for Divine Queen Hera's 31,584 preemptive is an option for several +ed builds. A.Isis's shield is also enough 27k hp teams when DQ isn't floor one. The catch is being healed up when it's time to burst. (one of Blodin's strengths, and a reason to consider Lakshmis) This was my first main team. It's pretty good at stalling, hits well on normal 5-match turns, can reliably break Fatty, does ok in EEC, is great for most mythicals. Skuld's green orb enhance awakening and Berry sharing her green subelement means you'll be able to snipe a lot while storing blue. The double edge sword about sniping with Sumire is that it's always mass attack, so it's more like shotgunning and best for saving orb converts while still oneshotting weaker mobs. Weaknesses: Hard to roll, only 60% skill bind resist, slow, no bind recover, no damage reduction. Strengths - great max burst, enough +orbs, rows, TPAs to take advantage of all kinds of offensive orb counts. This is my current team I'm failing EEC with. RIP Berry. Swapping Berry out for a dupe Sumire bumps the team to 80% SLR, makes the wait less brutal for Skuld/Blodin, and puts me about 55 +HP eggs away from tanking DQ's preemptive. The dowsides are lower damage output on burst/nonactive turns and an RCV hit. I don't want to run a team through EEC that just dies a percent of the time at floor X. VS my first EEC clear, my Sumire team is about 450 +eggs behind where Apocalypse was. Adjust for latents and it's about the equivaent of a +297 behind where Apoc was. I found a new team I like. Great attack stats. Low CD damage reducer. Good RCV. 4 heartmakes. Bind recover, which is enough in several instances. Full skill bind resist. 6 rows. 7 oe. OE active gets tossed out because there are no resets AND Gabriel gives STRONG enhance on an already strong active if paired with Hermes to make a red/blue burst board. Andro/Hermes makes a great burst board, too, just BL without the extra enhance. The worst thing about this team is that its subs are mutually exclusive from my main team, so it's a fight for +eggs. Wekness? HP are a bit low. No sparkle shotgunning. What's TPA? No reset makes things dicey vs Beelzebub's fullboard poison in the hardest content. All the OE awakenings need to come from Awilda's spot. Berry and Amberjack may be ok. You get more heartmaking options, but losesl damage output and a way to deal with preemptives.