[Team Building] Mono-Green Team Appreciation Thread

Discussion in 'Team Guides' started by Niteblooded, Mar 27, 2013.

  1. Carlos R. Marti-Figueroa

    Carlos R. Marti-Figueroa Well-Known Member

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    This is my plan: Leader Algedi/Sub Algedi (Jorm)/Urahara/A.Perseus/Odindra. Odindra is the for stats, finger and utility overall. Perseus heartmaker, fingers. The current Perseus is actually better for this particular team but want him for other stuff too so awoken will have to due for me (no dupes). Team has 13 rows, short CD jammer makers in the leaders, to extra jammer plus green makers in Jorm and Urahara, enough fingers. Super hyped. Only issue for me is that Perseus can kill jammers so i have to use his active mostly for healing. I might just end up using a different heartmaker instead. Gabe works great but no fingers might make it hard.
     
  2. cjo

    cjo Well-Known Member

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    Everyone should farm up Jorm; his dungeon is fun to farm, gives decent plus eggs, and he's a cool looking card ;)

    Algedi looks pretty neat. I haven't stumbled on to any of the Mech 2's yet, so I'll have to be content with watching y'all.
     
  3. Niteblooded

    Niteblooded Well-Known Member

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    Jorm is one of the few farmables I leveled up and it's simply because of the artwork.

    Always loved the artwork of Algedi but I don't have the subs to make her work as a leader and not sold on her as a sub. If the RCV was respectable I would be right there with Toad for the Asty sub because I'm still not sure what my Asty team will be. Pretty sure I'm going to use RCV latents on her though.

    Ruel came out of nowhere and I can definitely see why people are hyped but I kind of feel it might be too much hype. Though maybe if I had her I would feel different.
     
  4. Carlos R. Marti-Figueroa

    Carlos R. Marti-Figueroa Well-Known Member

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    Ruel won't be super top teir but she went from bad to great very quickly and the green tpa attacker subs are definitely not lacking. She is really good. Don't love the rcv multiplier being tagged onto the matching but it's Ok, with the HP you can stall a few turns then use and active and heal. Should be ok.

    For Asty if you don't have better options Algedi is definitely a great plugin, but like you I don't love the lack of RCV. I'll still test it out since I'm using the RCV badge, Maybe it won't matter. But even then not using in arena 2 or 3 because you know, godkiller
     
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  5. toadashi

    toadashi One True Goat

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    I've actually been thinking about Algedi all day and it seems possible to go TPA/Row Hybrid with her.
    Algedi/Urahara/Vishnu/R. Susanoo/?????/Algedi. Susanoo adds defense and bind recover, Vishnu brings SBR and more greens. 2 jammer combos and green TPA takes care of trash floors, use Urahara for row burst. Last slot could be anything really. I have been thinking of farming up Hanuman for fun and he could fit, if only he made 3 jammers instead of 2. Seems like there could be a way to make a haste system so jammer makers would be up faster but only thing I can think of involves Meimei and either makes you susceptible to binds or skill binds. At least we have time to plan.
     
  6. Niteblooded

    Niteblooded Well-Known Member

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    I don't know. I still don't see the point of the Jammer leads. With Algedi you need at least 3 Jammer orbs just to get a combo to take out simple trash mobs and she only creates 2. No HP buff to stall and wait for Jammer abilities. Even with 3 turn cool downs it just looks like a team for someone who has the right subs and a lot of patience.

    Please explain to this pleb why god killer is a no no in Arena. I've never tried Arena so I don't know any of the mechanics. I still haven't beaten all the Mythical+ and Legendary+ dungeons so I know I'm not up to the task. I very quickly watched an Arena video in some topic and even though it had 3/4 of the floors sped up it was still a very long video. Looks like a long dungeon so yet another reason why I haven't tried.
     
  7. toadashi

    toadashi One True Goat

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    Algedi creates 3 green and 3 jammers. Also her new Ult gets a small shield for making 4 combos which makes up for the lack of HP buff.
    Some people don't like god killers awakenings for arena because of Sopdet and Parvati who both have damage absorb shields. There are ways around them and they don't always spawn but it can be a pain.Although I think that even with the god killer if you do a blob instead of a row with Astaroth it should work.
     
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  8. philsov

    philsov has sufficient privileges to post here

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    He's here! He's here!



    Needing all subs with SBR (and one double) is annoying. Bind clearers with SBR include:
    Ceres, Balboa, Odin Dragon (7c awakening!), and Kushinada

    Damage control is a slight issue because the damage from skyfall between 6 and 7 is huuuuge.

    Hypermaxed and with SI, team stats are 67.7k HP and 8.3k RCV.

    Team damage caps out at about 30m damage (without enhance) but hitting 10m damage means 7 or 8 combos and at least two TPAs
     
  9. Niteblooded

    Niteblooded Well-Known Member

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    Ya I'm not sure you will want to use Osiris where you need to be careful how much damage you do but I guess that's in character. You're either rich or you're not.

    This new monster book driving anyone else crazy? Now everyone is lit up whether you have the evo mats or not. It's back to displaying those who can be reversed... even if you don't have the lits. And now my monsters are in a different order so it takes longer finding what I want. The diamond eggs look a little weird to me but I at least see the reason for that. The other changes... ehh. I want my old monster book back. :sorry:
     
  10. Carlos R. Marti-Figueroa

    Carlos R. Marti-Figueroa Well-Known Member

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    This is what annoys me the most. Making inventory on the mats I need is more annoying now. Thankfully i think this got changed in a future update in JP
     
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  11. Niteblooded

    Niteblooded Well-Known Member

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    As someone who has both designed and tested stuff, GUI changes like this probably annoy me more than the normal person. It also messes with the mild OCD I have.

    The arrows are the new indicator. A dull orange means you do NOT have the evo mats for an upgrade. A bright orange means you do. So you have to look at that tiny little button and see the slight hue change to see if it can be upgraded or not. It's a little more noticeable with the blue arrow over the orange and how I figured it out but it's still not user friendly at all. Obviously the color blind need not apply as they weren't factored in this "update".
     
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  12. Derpinator

    Derpinator The Derpiest

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    Planning on running RAst/RAst/Verd/RArt/RCeres when all the revos hit. Any specific latents that might be preferable on the RAsts, Verd and RCeres or should I just aim for ATK on RArt, rainbow on Verd and RCV on everything else?

    Probably gonna hyper the team soon, even though Verd still feels a bit out of place, but I need to clean out resists so I'm trying to feed latents in advance.
     
  13. Carlos R. Marti-Figueroa

    Carlos R. Marti-Figueroa Well-Known Member

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    Depends on the content. I personally will aim for Arena 3 so SDR will be the priority, then RCV on everything else.
     
  14. Derpinator

    Derpinator The Derpiest

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    Content for me is pretty much everything except A3 and Colosseum.
     
  15. Carlos R. Marti-Figueroa

    Carlos R. Marti-Figueroa Well-Known Member

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    Then maybe dont worry about the SDR, and stack up on fingers and especially RCV. And maybe a Dark and Blue latent on someone unbindable to make sure you dont die to 100% gravity in arena
     
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  16. Niteblooded

    Niteblooded Well-Known Member

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    This game either hates the hell out of me or I am just repeatedly consistently super unlucky in it. I had about 5-6 games I lost in a row because of horrible sky falls. One of the most spectacular ones was me doing a single off-color combo to get past some stupid 5 turn mechanic but instead I got 13 combo with 3-4 on-color combos. This epic sky fall of course one shot the boss but of course this boss had a Rez buff and proceeded to OHKO me with its multiple technique in "one move" slam.

    Another similarly amazing fail was when I was one of my attempts on Linthia where I made the combo to beat her but a big block (10+) of poison orbs fell taking me out with her. And no I did not spend the stupid stone for the egg laying on the ground. **** that!

    The first day of the 1 shot Py stream reward it took me something like 100 STA to see something other than Light/Dark. I even checked PADGUIDE to see if something other than those 2 could drop.

    When RNG doesn't feel to random... :blackeye:
     
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  17. cjo

    cjo Well-Known Member

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    Oh wow that is some lousy luck! RNG is being cruel to you for sure. I'm always afraid of Linthia instadeath, but it hasn't happened to me yet. Linthia just kills me in all the usual ways instead.
     
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  18. RajaNagaSoz

    RajaNagaSoz 12 extra skyfall combo past a damage shield

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    reminds me of all the times i've had equally terrible luck.

    throwing 4x50 stam at a dungeon only to have cerberus on floor one, one-shot me by the skyfall giving me free green orbs on old x25 parvati team pushing him directly into rage hit on turn 1.
     
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  19. Derpinator

    Derpinator The Derpiest

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    Current team that I'm working on:



    I just rolled Freyja and am wondering if this team needs her at all, either as a sub or an inherit. I was going to inherit Skuld or Cauchemar somewhere, probably onto Ceres or Artemis, so I'm not entirely sure what could take Freyja if she is needed.
     
    Last edited: Apr 6, 2017
  20. kandjar

    kandjar President of the Otaku Waifu Association

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    Freyja[Verdandi] is gonne be better stats wise than Verdandi.
    Verdandi is neither healer nor devil.
     
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