The Andromeda Guide! What's Inside? Introduction Subs - REM Subs - Non-REM Subs Team Building Tips & Tricks and Useful Links Dungeon Walkthroughs Friendlist Introduction to this GuideHello! Got an Andromeda sitting idly around in your box and think you have a team for her? Or perhaps you need some convincing to start using the great Starsea Goddess? (Hopefully) This guide will be a good place to start! Feel free to ask questions and list out all of your potential subs when asking for team help! Starter roll Andromeda? Although I personally think you ought to put Andromeda leader as a future endeavor, maybe we can help point you in the right direction. Why Andromeda? Besides being extra cute, what does Andromeda bring to the table compared to other leaders? As all Hero Gods, Andromeda specializes as a mono-colored row-focused spike lead. Her damage multipliers in the form of row awakenings allow her be above other 16x leads like Bastet and DQXQ, while rivaling that of 25x leads like Horus and Sakuya. In comparison to these leads, Hero Gods are far simpler with a spearheaded focus - however this can also mean less room for flexibility and somewhat demanding when teambuilding. Compared to other Hero Gods, Andromeda is among the best Hero God, second to only the Dark Hero God Pandora with Red Hero God Yamato-Takeru and Light Hero God Wukong behind her. Andromeda's viable subs are numerous, at the same time, all extremely strong. Compared to the bottom two Hero Gods, Andromeda's common orb changers do not conflict with Andromeda's own orb changer; they don't target and change the same colored orbs, giving a smooth cycle for every activation so that you are almost always guaranteed blue orbs. Pros and ConsPros: Mono-color team Easily controllable 9~16x multiplier Large number of subs to choose from Orb changers cycle very easily with one another Can be paired with a small assortment of leaders Can beat a very large amount of dungeon, including green Descends Simple to play, a fun and different playstyle Huge numbers will appear on your screen Can farm Starlight Sanctuary Cons: Relies on awakenings, meaning you need many Tamadras Relies on active skills, meaning skill-ups will be needed and skill binds are a pain If you do not have REM subs, your team will be very limited Heavy reliance on subs means not much room for changes Is not the easiest leader to utilize in the early parts of the game Credits to EventHorizon, the original author of a large portion of this guide.