So I pulled two Vergils and decided to see if Vergil simply doesn't look impressive on paper or if that really is the case and well, he's not great. Transforming aside, his damage just isn't very impressive, coming in at 19.5x; it's not terrible, but not great either. The place where he really shines is his survivability, with him capable of tanking most hits and healing back through his HP multiplier and shield. That said though, his shield requires him to match water and dark orbs so it's not like he can stall indefinitely. I've noticed two glaring weaknesses of Vergil after playing him for a little bit; his active and combo count. First, his active, although looks impressive at a 6 turn CD, board changer and attack and recovery boost, it's inconsistent. A huge portion (or rather all) of his damage comes from him making 3x3 water orbs but his active does NOT guarantee 9 water orbs; there's nothing more disappointing when going in for the kill with his active and then suddenly find out there's not enough orbs. Second, his combo count. A LOT of boss fights now that I've noticed not only requires VDP to break through their defenses but also has combo absorption which makes it incredibly difficult to deal with. In Vergil's case, he NEEDS the 3x3 water VDP to get any damage but that also means that his combo count will naturally be lower than normal; that combined with his inconsistent active means that he is largely inconsistent when trying to get over certain hurdles. Both of those problems plus the fact that Vergil is a transformer means that team building is even more limited. Over all, I feel like Vergil is very underwhelming as a leader. Like sure, he can take on most mid-tier dungeons just fine, but seeing as how he is a diamond from a collab and a transformer, I expected much more from him. Vergil isn't garbage but he's pretty mediocre and I feel like other diamonds from the DMC collab outshines him. Has anyone had any success with him?